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Perception
Journal of Eye Movement Research
5(2):1, 1-8

Vergence tracking: a tool to assess oculomotor performance in stereoscopic displays
Pascaline Neveu
IRBA, France

Matthieu
Philippe

Anne-Emmanuelle
Priot

Philippe
Fuchs

Corinne
Roumes

IRBA, France

IRBA, France

Mines ParisTech, France

IRBA, France

Oculomotor conflict induced between the accommodative and vergence components in stereoscopic displays represents an unnatural viewing condition. There is now some evidence that stereoscopic viewing may induce discomfort and changes in oculomotor parameters. The present study sought to measure oculomotor performance during stereoscopic viewing. Using a 3D stereo setup and an eye-tracker, vergence responses were measured during 20-min exposure to a virtual visual target oscillating in depth, which participants had to track. The results showed a significant decline in the amplitude of the in-depth oscillatory vergence response over time. We propose that eye-tracking provides a useful tool to objectively assess the timevarying alterations of the vergence system when using stereoscopic displays.
Keywords: Eye-tracking, repetition of eye movements, stereoscopic displays, vergence, visual fatigue

provide depth perception with a stereoscopic device, the vergence demand must lie closer to, or farther than, the image display (depending on the location of the fixated object), while the accommodation demand remains fixed on the image display so that a clear view of the virtual scene can be obtained. Many studies have demonstrated changes in oculomotor responses after exposition to stereoscopic displays (Eadie, et al., 2000; Emoto, Nojiri,
& Okano, 2004; Hoffman, et al., 2008; Sharples, Cobb,
Moody, & Wilson, 2008; Ukai & Howarth, 2008). The oculomotor alteration is traditionally measured via comparison of oculomotor parameters measured before and after the stereoscopic viewing. However, these oculomotor alterations likely result



References: (2004). A stereo display prototype with multiple focal distances Ciuffreda, K. J. (2006). Accommodation, the pupil, and presbyopia (2000). Modelling adaptation effects in vergence and accommodation after exposure to a simulated virtual (2009) and Saito et al. (1992), who suggested a distinction between physiological fatigue and subjective discomfort. Our results suggest that a decrease in visual performance is reflected in (and can be detected using) Heynderickx, I. (2009). Visual discomfort and visual fatigue of stereoscopic displays: A review Lambooij, M., Ijsselsteijn, W., & Heynderickx, I. (2007). Mon-Williams, M., & Wann, J. P. (1998). Binocular virtual reality displays: When problems do and don 't Morgan, M. W. (1944a). Accommodation and its relationship to convergence Morgan, M. W. (1944b). Analysis of clinical data. Peli, E. (1995). Real vision & virtual reality. Optics and Photonics News, 6(7), 28-34. Rashbass, C., & Westheimer, G. (1961). Disjunctive eye movements Rushton, S. K., & Riddell, P. M. (1999). Developing visual systems and exposure to virtual reality and Saito, S. (1992). Does fatigue exist in a quantitative measurement of eye movements? Ergonomics, 35(56), 607-615. (2008). Virtual reality induced symptoms and effects (VRISE): Comparison of head mounted display Emoto, M., Niida, T., & Okano, F. (2005). Repeated vergence adaptation causes the decline of visual Emoto, M., Nojiri, Y., & Okano, F. (2004). Changes in fusional vergence limit and its hysteresis after Vision Research, 37(18), 2597-2607. Erkelens, C., & Collewijn, H. (1985). Eye movements and stereopsis during dichoptic viewing of moving random-dot stereograms. Vision Research, 25(11), 1689-1700.

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