Preview

Online Game and Effect on Educational Tool

Good Essays
Open Document
Open Document
552 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Online Game and Effect on Educational Tool
1. Online gaming and effect on education and social ability

The development of computer technology has led to not only beneficial software also huge profitable online game markets. As all things have two sides, even this technology brings many advantages, online gaming also brings drawbacks. Excessive online gaming can cause serious side effects, but online gaming contributes to in the field of education and social skill. More specifically, it can effect on medical science technical schooling, military exercising, schooling and team work training.
Online gaming and effect on education and social ability
1.1 Medical skills education.

One effect of online gaming is on medical fields. Nowadays, diverse simulation programs of training for medical operation have already applied in many medical science fields (Verdaasdonk , Dankelman, Schijven, Lange, Wentink and Stassen, 2009). According to Verdaasdonk et al. (2009), medical students adopted this simulation programs to encourage deliberate practice and resist motivational obstacles in the simulator training. In order to deliberate operation, their purpose was to evaluate online gaming effect on online gaming competition between surgical residents on a laparoscopic virtual reality simulator (Verdaasdonk et al, 2009). As a result, the student’s final score was compared with the number of attempt of online simulation programs; a higher score was related with a high number of using simulator. (ibid)

1.2 Learning and training tool in education

Another effective way is educational learning and training. Even if the number of online gaming which used for training and learning goal are not huge amount, (de Ferias & Griffiths, 2007) clearly it can be used for educational purpose (O’Connor & Menaker, 2008). According to de Freitas and Griffiths (2007), students and teachers who using multiplayer online game, they could get new techniques in schooling collaboratively online and develop new ICT (information

You May Also Find These Documents Helpful

  • Good Essays

    Nowadays the development of technologies is so rapid that it involves all layers of society, regardless their social status, economic position, educational level, or age. As a result the education of children, their psychological, physical and moral development are in the focus of attention and one of a very significant factor that influences their development are video and computer games.…

    • 833 Words
    • 4 Pages
    Good Essays
  • Satisfactory Essays

    Essay about gaming

    • 523 Words
    • 3 Pages

    The world of gaming is a complex world; different levels, stories and characters. It takes a while before you can fully understand the world of gaming and what’s attracting people to begin with gaming. There are so many different games and terms that it is easy to get them mixed up with each other. So why is there so many people that like’s gaming? And is it really good way of learning? In this essay I will investigate why some people think that gaming is a good way of learning and what effects it has on the body and mind. I will also explain why I am against gaming.…

    • 523 Words
    • 3 Pages
    Satisfactory Essays
  • Powerful Essays

    First of all a gamer can learn identity. No learning happens unless gamers make a commitment. Learning a new area, whether it be physics or medicine, requires the learner to take on a new identity: to make a commitment to see and value work and the world in the ways in which good physicists or doctors do. Good video games capture the player through identity. Players are either given a strongly formed and appealing character, such as Master Chief in the Halo series or they get to build a character from the ground up, as in Fallout 3. Either way, players become committed to the new virtual world in which they will live, learn, and act through their commitment to their new identity (Gee 4).…

    • 1668 Words
    • 5 Pages
    Powerful Essays
  • Satisfactory Essays

    Online Gaming

    • 681 Words
    • 3 Pages

    Effects of Online Games on selected 2nd year student’s Academic Performance: A basis to know the study habits of students. A Term Paper Presented to Ms. Rona Vibar High School Department University of Perpetual Help System-DALTA In partial fulfillment of the requirement For the subject…

    • 681 Words
    • 3 Pages
    Satisfactory Essays
  • Powerful Essays

    Gaming essay

    • 1463 Words
    • 6 Pages

    It seems that only now people are finally starting to be aware of the negative impact that online gaming has on both the physical and psychological aspect of the gamer’s lives. The more people that know about the social isolation, narcissism, increased aggression, and negative academic and occupational consequences that results from excessive online gaming, the bigger the drive will be to take the precautionary steps needed to at least reduce the negative by-products from the excessive online gaming.…

    • 1463 Words
    • 6 Pages
    Powerful Essays
  • Good Essays

    Playing computer games is now a vogue among the young, especially students. Whether it is a heartening phenomenon or an alarming omen is still unsettled. Since everything has its good and bad sides, playing computer games is no exception. It is instrumental in handling computer adroitly, training the abilities of thinking and operation and so on. However, the positive effects should be mentioned with caution, because the insidious effects far outweigh the direct effects.…

    • 1058 Words
    • 5 Pages
    Good Essays
  • Powerful Essays

    Video games hold so much more potential than as sedentary entertainment for players. A handful of benefits can be garnered from video games including education, exercising, and team cohesion. These benefits can be used by individual players or schools, athletic teams, gyms and clubs. The theory for Games for Activating Thematic Engagement or GATE theory encourages games that foster metacognition and awareness and serves as an excellent paradigm for video educational video games to emulate. There are studies that support that educational video games can be just as effective as traditional teaching methods and in some cases even more effective. Recently video games have been incorporating full body motion into their controls into gameplay. These mechanics have been incorporated most successfully in the Wii and Dance Dance Revolution. These games produce the same effects as exercise while keeping the player engaged, they even have been used to help curb obesity. Sports video games can also be used to teach the finer aspects of the selected sport. Multiplayer video games encourage team cohesion by piquing interest in the group task and integration with the gameplay. While fostering communication with online chat that can be used to strategize. As a whole the team multiplayer experience can be used as a team-building exercise for any type of group.…

    • 4978 Words
    • 20 Pages
    Powerful Essays
  • Better Essays

    Video games are very good at teaching us and even help us with certain skills. Thinks like reflexes, hand-eye coordination, and critical thinking. A common ‘technology’ associated with traditional educational environments is the chalkboard. The teacher stands in front of it and lectures to the students sitting in the classroom. Today’s students, though, are experiential learners who multitask and prefer to learn by “seeking, sieving, and synthesizing” (Dede, 2005, p. 7) rather than passively listening. These individuals learn by doing the activities themselves rather than school based stuff. Challenges in video game are a great example of learning in other way beside lectures. Students have tools like technology that help them more than the standard way of teaching now.…

    • 2004 Words
    • 6 Pages
    Better Essays
  • Powerful Essays

    effects of onine gaming

    • 1495 Words
    • 6 Pages

    Defense of the Ancients was released in 2003 by a video game mapmaker under the alias of Eul. It’s a modified game from Warcraft that was released by Blizzard. It’s a game where five players go against its other. Its requires years of playing to be good with the game and understanding the mechanics.…

    • 1495 Words
    • 6 Pages
    Powerful Essays
  • Good Essays

    Apart from looking for the information, we can alleviate our pressure by using the Net. In this era, many of us are under tremendous pressure owing to the exam-oriented education system. We must put great effort on our studies. However, we may be frustrated and stressful all the time. Therefore, we should relax ourselves. Playing online games is one of the ways in order to alleviate our pressure. When we are playing online games, we will feel joyful and delighted because of the victories on the games. Hence, we can surely release the stress owing to our studies. Needless to say, playing games on the Net can help us relax ourselves.…

    • 577 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    Games have always been a popular pastime. Thus, online gaming is hugely popular with children and young people nowadays. It can provide a fun and social form of entertainment often encouraging teamwork and also allows players to find and play against, or with, other players from around the world.…

    • 4193 Words
    • 15 Pages
    Powerful Essays
  • Better Essays

    Cited: Griffiths, Mark. “Online Video Gaming: What Should Educational Psychologists Know?” Educational Psychology in Practice. Springer: March, 2010. PDF file. 24 Feb. 2013.…

    • 1240 Words
    • 5 Pages
    Better Essays
  • Powerful Essays

    Game Online

    • 2560 Words
    • 11 Pages

    Development in technology brings many things that change human’s life. One of these things is online gaming that is provided by Internet. Online gaming is one of widely used leisure activities by many people, especially, young people. They think they are playing just for fun or just like a past-time without knowing a lot of effects of playing these games are more than they think.…

    • 2560 Words
    • 11 Pages
    Powerful Essays
  • Good Essays

    Quite a number of parents automatically think that online games do more harm than good to their children, however playing games online can provide some benefits to your children’s skills development.…

    • 675 Words
    • 3 Pages
    Good Essays
  • Good Essays

    effects of online games

    • 272 Words
    • 1 Page

    Online gaming has emerged as a popular and successful source of entertainment and play for people of all ages, especially for the students.People nowadays rely much on technology to help them in their daily lives. Communication by the use of cellphones, gaining information using the internet is just some of the examples. Online gaming has emerged as a popular and successful source of entertainment and play for people of all ages, especially for the students.. They use the computer for recreation and as a tool for online gaming. The research paper will contain facts and information’s about recreation and its definition. It will explain why people may not be able to live if there is no recreation. It will also contain why people need recreation and is vital to the daily lives of people. After that, the research paper will focus to one type of recreation, the online gaming. It will explain what is online gaming, who are the ones mostly engaged in that activity and what is in online gaming that many people seem to be easily attached and addicted to it The research paper will explain what the influences of online gaming to people especially to the high school students. Some may be obvious but the others are somewhat invisible that people don’t realize that they are actually being affected by online gaming in many ways. Those influences will be subdivided into three: social, mental and emotional and will be clearly explained by the researchers. Also, the research paper will contain the positive and negative effects of online gaming in terms of high school student’s manner of talking and thinking.…

    • 272 Words
    • 1 Page
    Good Essays