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OI/361

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OI/361
Innovation, Design, and Creativity For the opening essay of the class the terms of innovation, design, and creativity will be compared and contrasted as explained in the course outline. All concepts will be explained, and defined as recommended in the class essential readings for the first day of class, and the industry implications of each idea will be offered. Innovation
In the spirited universal economic setting of the present organizations that contain any intent of keeping or rising present market shares have to put productively into practice the idea of innovation. Innovation is defined in the online Business Dictionary as a process in which an invention or idea translates into a service that people are willing to pay for. The Business Dictionary explains that to be called innovation the idea must satisfy a specific need and be able to be replicable from an economic cost. Thriving corporations may not be exclusively accountable for the formation of an original thought. However, to benefit from the notion, should take part in a main function in establishing the thought in the purchasers’ mind for proceeds. Additionally in the first workshop readings; the article titled “The Innovation Sandbox” by writer, Prehalad (2006), presents the similarity of innovation as a sandbox in which innovation is presented like a “fairly complex, free-form exploration and even playful experimentation within extremely fixed specified constraints” (Prehalad, 2006.)

Design
The writer of the main content presents a comprehensible idea of how design compares to innovation, and creativity. Von Stamm, (2003), defined design as; a mindful resolution making procedure in which an idea is altered into an outcome by its concrete (merchandise) or service. After reading this explanation a person can observe how



References: Innovation BusinessDictionary.com Retrieved January 29, 2010, from BusinessDictionary.com website: http://www.businessdictionary.com/definition/innovation.html Prahalad, C. K. (2006). “The Innovation Sandbox” Retrieved January 31, 2010 from website http://www.strategy-business.com/press/freearticle/06306?pg=all. Von Stamm, (2003). “Managing Innovation, Design, and Creativity” Retrieved January 31, 2010 from http://www.ecampus.phoenix.edu

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