Preview

Math Observation Essay

Good Essays
Open Document
Open Document
398 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Math Observation Essay
Today’s computer and video games are causing just about everyone a great deal of frustration and concern. Parents worry about the large amount of time their kids spend playing these games. . . . Teachers worry about the increasing competition of exciting games and other media for their students’ attention, and about students’ declining interest in schoolwork. And the kids themselves, of course, are frustrated by the wide gap between their exhilarating experiences playing games and their slow-paced lessons in school.

Since pretty much all the information that parents and teachers have to work with is a lot of speculation . . . it’s no wonder they’re in a panic!

It also shouldn’t come as much of a surprise that the people who actually do play and make video and computer games have a very hard time getting their positive message heard. This is especially true for game-playing kids . . . who, given half a chance, would happily explain why video and computer games are a positive part of their life, and why they spend so much time playing them.

But kids do not have a voice in our society. Although they are empowered in many areas of their life, they still have a hard time getting their story out.

My observation is that kids would rather play video games then pay attention in school and do the work. Kids get bored with school having to go five days a week for about nine months. Kids enjoy the weekends and having free time to themselves.

Parents worry about the large amount of time their kids spend playing these games. Teachers worry about the increasing competition of exciting games and other media for their students’ attention, and about students’ declining interest in schoolwork. This causes a problem for parents and teachers because the kids want more free time and less school time. The kids are frustrated by the wide gap between their exhilarating experiences playing games and their slow-paced lessons in

You May Also Find These Documents Helpful

  • Good Essays

    They may feel they have little control of their situations. They may also feel "in the dark" about what is happening and why. Adults around them may be stressed, busy, and far too preoccupied to consider asking children what they think and how they feel about a certain situation. These adults – including teachers, parents and staff, may be under pressure to make quick decisions to ensure that children and youth are protected. Nevertheless, taking the time to consult with children and young people about decisions and events that affect their lives can have the most positive impact. It is important to encourage participations as children and young people provide a valuable perspective. It is also their right to do so. Active participation in decisions and events that affect their lives helps children and young people cope with crisis…

    • 547 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Is Gaming Harmful?

    • 584 Words
    • 3 Pages

    Video and computer games, like many popular, entertaining and addicting kid activities, are looked down on by many parents as time wasters, but why?, is it because they are harmful?, or is it simply because they are spending too much time on them instead of studying. Both have many good arguments, but I am going to write about the one in which I feel are most valid.…

    • 584 Words
    • 3 Pages
    Satisfactory Essays
  • Satisfactory Essays

    The amount of children that have entered the world of video gaming has changed drastically, and not for the better. A child will not have a grasp on the perception of how to communicate with others in "real life". Video games shouldn't be a child's first "go to" when stressed out and spending too much time sitting, staring at a TV or computer means the child isn't spending enough time being active.…

    • 402 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    Learning principles found in video games have been identified as possible techniques with which to reform the U.S. education system. It has been noticed that gamers adopt an attitude while playing that is of such high concentration, they do not realize they are learning, and that if the same attitude could be adopted at school, education would enjoy significant benefits. Students are found to be "learning by doing" while playing video games while fostering creative…

    • 1166 Words
    • 5 Pages
    Good Essays
  • Best Essays

    The popularity of playing video games has been increasing in the lives of today’s forthcoming generation. In this essay, the author observes the claims that support video game effects, but also addresses the arguments criticizing video games. The author recognizes these attacks, but offers a new point of view towards the practice of video games during child development years. The author begins with a brief record of video game development in the past several decades and how these video games have become more complex, leading children who play them to develop a more complex mind, with elevated abilities. These benefits include: increased dexterity and cognitive ability, improvement in perception, reasoning, and learning skills, increased visual and attention capacity, encourages system thinking and motivation, a good source of social interaction, promotes pro-social behavior, and teaches children how to successfully work in a team setting. The opposing views are then presented, supporting data is provided, and the author addresses why these arguments should not be given a great deal of concern. The author recognizes that some of these concerns may be an issue, but easily avoidable with appropriate parental monitoring. The author closes with indentifying that parents should not solely depend on video games for children development and that other modes of entertainment are equally imperative. The author expresses the importance of incorporating video game play in a child’s development, but stresses the significance of parental surveillance in order to promote these benefits.…

    • 3631 Words
    • 15 Pages
    Best Essays
  • Good Essays

    Comparison Paper

    • 837 Words
    • 4 Pages

    Thesis statement: Today children tend to spend their pastime playing less active, more aggressive, and isolating games than ten years ago due to technological advances and availability of computers.…

    • 837 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Video games aren’t all bad they do help with visual and motor skills, they create faster reaction times, and kids who work well under pressure. “video games have also been used successsfully teach children self-care skills for astma and diabetes”(oskin). Another thing is that video games are rexaling to the gamer, they can lose or do bad and not have to tell anyone or they can pass the hardest level in record time and feel a sense of acomplishment they wouldn’t normaly reach in reality.…

    • 523 Words
    • 3 Pages
    Good Essays
  • Best Essays

    The playing of video games was investigated to observe and analyse the consequences on children. The effects on social interaction, psychological, in particular aggressive behaviour, health and academic performance were determined by the exploration of various research journals, and literature pertaining to such. Video games over the last 30 years have made an impact on the way children spend their leisure time. However, it was only during the last decade that any kind of research was done to study the effect of these games on children. Some results prove that are negative effects on young minds and behaviours, still others are inclusive as to the negative effects, while some favoured the games as a positive, especially in the hand-eye co-ordination and educational software. Some, however, lay the responsibility fully on the part of parents and guardians to control the amount of time that children spend on video games to negate whatever ill effects it may have on their behavior, health and academic performance.…

    • 2197 Words
    • 9 Pages
    Best Essays
  • Powerful Essays

    Society has a general understanding that videogames are linked to numerous negative issues, however, there are a few good studies about video games. Some scientists believe that video games do a few good things for people since they serve as a forum for interpersonal…

    • 2635 Words
    • 11 Pages
    Powerful Essays
  • Better Essays

    Video games are beginning to be recognized for their educational benefits due to new research done on the positive effects of gaming. Learning experiences from games that create motivational cognitive features that help to promote persistence in school as well as creating more cooperative students. This means that students are less likely to give up in the face of a challenge, "Using a…

    • 1857 Words
    • 6 Pages
    Better Essays
  • Better Essays

    Did you ever have a problem with your parents because of playing video games? Did you feel bad because they don’t understand the way you are thinking? That remind me of what happened to me last weekend, I was playing a video games after I finished my tasks which make my parents saying “Could you stop play this games like a kid and use your free time in something helpful? And they never tried playing video games. There are a lot of studies, which prove that most parents are against video games. In fact, video games benefits is a topic that can generate many different benefits, This essay will show how video games can help society in three main fields; workforce (business), education and healthcare.…

    • 1044 Words
    • 5 Pages
    Better Essays
  • Better Essays

    a multi-million dollar business growing at 40 per cent a year from 1987 to 1993…

    • 2755 Words
    • 12 Pages
    Better Essays
  • Good Essays

    In the 21 century, video games not only available for boys, it is also already become part of the girl’s life style. Although most of the teenagers like to play video games, but playing video games is actually wasting our time. Commonly, video game is story style and continuously. So, we will need a lot of time to finish one chapter or complete a task. Regarding to that, our time to doing our homework or revision becomes less. Students may be scolded by teacher or being demerit for not completing their homework. Finally, the result of the students may be affected.…

    • 468 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Therefore, video games can have bad effects on children. We should direct our children to use diverse means of entertainment that could also be useful. Some computer games are designed to mingle education and entertainment in one package. Children should also practice other outdoor activities and socialise…

    • 302 Words
    • 2 Pages
    Good Essays
  • Satisfactory Essays

    computer games are very popular with children and teenagers because of their extremely entertaining nature. However they are not witout negative effects on their health and developpment. A lot of children, who are attracted by these games, quickly become addicted to them and would spend hours and hours infront of their computers with their eyes glued on the screen and their minds fixed on nothing else. as the game requires sitting and no physical activity children spend increasing amounts of time infront of their computer, which is likely to increase their risk of obesity, backaches , eye and hand injuries, and even heart deseases. Besides, spending a disproportionate amount of time on one leisure activity at the expense of others will cerainly prevent social development. As aresult many children lose touch with their friends and become lonely. last but not least, in many cases, these games are accused of being responsible for low performance at school since homework is often neglected or undone and many children finally drop out of school. For all these reasons, children should be taught to use computer games safely in order to avoid the types of eye, back, and hand injuries.Besides, parents are advised to control their children's choice of games and to limit the time spent on these games. Finally they should emphasize alternative activities, such as athletics as well as imaginative play so that their children grow up with healthy minds and healthy…

    • 254 Words
    • 2 Pages
    Satisfactory Essays