Global Games Market 2014-2018

Topics: Entertainment Software Association, Electronic Arts, Activision Pages: 4 (320 words) Published: September 15, 2014
Global Games Market 2014-2018

In the beginning, games were restricted to board games and associated video games. The introduction and popularity of PCs and electronic devices and the rise of the internet have led to the development and commercialization of gaming. Consumers are now yearning for interactive entertainment in the form of games. Games now have different genres and offer different user experiences across a wide variety of platforms.

 
Covered in this Report

This report covers the present scenario and the growth prospects of the Global Games market for the period 2014-2018. To calculate the market size, the report considers the revenue generated through the sales of virtual games and game apps by vendors in the market, compatible to the following types of devices: TV/Console

MMO
Mobile
Casual/Social
PC/Mac
Handheld
Tablet

View our full TOC here

Key Regions

Western Europe
APAC
North America
Latin America
Eastern Europe
MEA

Key Vendors

Activision Blizzard Inc.
Electronic Arts Inc. (EA Games)
Microsoft Corp.
Sony Corp.
Tencent Holdings Ltd. 

Other Prominent Vendors

Apple
Changyou
DeNA
Disney
Facebook
Google
GREE
GungHo Entertainment
King Digital Entertainment
Konami
Namco Bandai
NCSoft
NetEase
Nexon
Nintendo
Sega
Square Enix
Take-Two Interactive
Ubisoft
Zynga

Key Market Driver

Emergence of Mobile Games
For a full, detailed list, view our report.

Key Market Challenge

Piracy of Games
For a full, detailed list, view our report.

Key Market Trend

Increased Number of Platforms
For a full, detailed list, view our report.

Key Questions Answered in this Report

What will the market size be in 2018 and what will the growth rate be? What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors? What are the...
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