The Most Dangerous Game
1. Rainsford is uncompassionate, this is seen when he’s talking to Whitney. “‘Don’t talk rot, Whitney.’ Said Rainsford. ‘You’re a big game hunter not a philosopher. Who cares how a jaguar feels’ ”.This shows how he’s uncompassionate because he takes no account for how the animals feel. It’s all about the sport. He is also a very proud person. This is seen when he boasts about his sport, hunting, and how it’s the best sport in the word. Rainsford is also courageous. This is seen when he is not deterred by the superstition that surrounds Ship Trap Island. He could also be perceived as strong when he swims to the shore after he is thrown off the boat. This is seen as strong because such a feat would be seen as impossible in open waters. 2. One way the author foreshadows that something is going to happen was the name of the island. The name ‘Ship-Trap Island’ implies that the ship might crash or that they might become stranded on the island. The superstition that surrounds the island also foreshadows that something bad may happen. If there were enough incidents to create a whole superstition about the island then the problem must reoccur fairly often. If it happens often then what’s there to say that it won’t happen to Rainsford. You could also take the sudden change of emotion from Rainsford as foreshadowing. This is seen when he has a ‘mental chill; a sort of sudden dread’ as they neared the island. This leads us to believe that once they’re passing the island something bad may happen. Finally, the three gunshots heard by Rainsford would be one of the bigger events that foreshadows something unusual may happen. The gunshots mean that there is someone on the island, but not only that, this person just killed something. 3. Zaroff chose this island because of its reputation. The island is naturally known to crash ships, hence the name Ship-Trap Island, and the crashed ships have more ‘prey’ for Zaroff to hunt. He can also lead ships to a channel, where they will be crushed if the seas don’t already do it for him. This could come in handy when he runs out of prey and the seas don’t naturally bring them to him. He also chose this island because you cannot escape from it. It’s surrounded by seas and you surely cannot swim to the next nearest island. This provides an advantage for Zaroff because his prey can’t leave and forfeit their ‘game’. Another advantage of the island is that there are jungles with a maze of trails in them, hills and swamps. This gives the prey an advantage to the prey because it gives them multiple places to run and hide and would give Zaroff a harder time to hunt them down. This is an advantage to Zaroff because it means it’d be more challenging for him, which is what he wants. He wants to find pleasure in the hunt again so he challenges himself. The quicksand in the southeast corner of the island could also be seen as an advantage because it acts a sort of trap to ensnare its prey into the ground, which provides Zaroff the perfect time to kill them while they’re vulnerable. The soil on the island is also an advantage because it’s soft enough to provide a clear trail to follow even the smartest of prey. Zaroff’s home is surrounded by cliffs, which block off three sides of the house, which means it’s only accessibly from one area. This means that the prey can’t break in or out of the house without being noticeable. 4. The first clue that the author provides is when he says that Ivan, like all of his race, is a bit of a savage. Later on he reveals that they’re both Cossacks, implying that he too is a savage. The next clue is revealed when Zaroff reveals his love for hunting. His passion for hunting shows us that he can use a weapon and not only that but he is very skilled with one too. The mention of there being big game on the island also builds on this suspense, as he has to import the game onto island. The suspense is then built on when the General mentions that hunting has become too easy, it no longer fascinated him, and no animal had a chance with him anymore. If no animal had a chance with him anymore then what is possibly hunting on the island? The answer to that is later on revealed that he had invented a new animal. This adds on the suspense leaving the readers questioning what animal could he have possibly invented and how could he invent a new animal. The final clue is revealed when General Zaroff mentions that the perfect prey should be able to reason, but no animal can reason. Except for one, humans. 5. According to Zaroff the perfect prey should have courage, cunning and, about all, it must be able to reason. The perfect prey should have courage because then they’ll fight back. They won’t be afraid to attack and to plan revenge. It would be no fun for Zaroff if the prey didn’t put up a fight. Next the prey should be cunning, which is important so they can come up with ideas and strategies on how to escape situations. If you’re not cunning then they’ll be able to track you easily because you weren’t smart enough to cover your steps. Finally, the prey must be able to reason. This is the most important because if the prey cannot reason then they cannot make decisions themselves. They need to be able to ask themselves whether or not they want to take a certain trail or make risky moves. They need to be able to balance out the pros and cons so that they don’t mess up.