Effectiveness of Snake and Ladder in Learning Simple Past

Topics: English language, Oxford English Dictionary, Game Pages: 5 (1299 words) Published: December 27, 2010
The title of this research is “Effectiveness of snake and ladder game in learning simple past”. The English Language plays a vital role in the lives of many Malaysians. Malaysian government stresses on the use of English in schools to prepare our students to communicate and write well in English. In order to communicate and write effectively in English students need to have good foundation in grammar. Unfortunately, many students still make grammatical errors when they speak or write in English. This is because they did not give importance to grammar because they find it complicated and confusing. Usually, most of the English teachers approach grammar teaching very seriously, making the lesson dull and uninteresting. So, the students easily felt bored during the grammar lesson. Students are lack of interest, confidence and motivation when the teachers use traditional method.

One way to reinforce the interest of students in learning grammar is through the use of games. Oxford English Dictionary defines game as “an activity with rules in which people or teams compete against each other”. Students will get excited and when there is a competition among them. They are challenging and highly motivating for the students. Games will make students to learn and understand the rules easily without making them confuse and complicated. Besides that, games can also remove the boredom of grammar. There are many games that we can apply during the grammar lesson. One of it is ‘snake and ladder’. Snake and ladder game is not only eagerly played by children. Adults too captivated with the game. This game can be also used to teach grammar especially simple past.

Most of the students are still not conscious about the structure and usage of the simple past. As a result, they tend to make errors in their sentences. Therefore, this study is aimed to investigate whether snake and ladder game is effective for students in learning simple past.

Research Questions
This study will try to answer the following questions:
1.How effective is the use of snake and ladder game in enhancing students’ in learning simple past? 2.Does the use of snake and ladder game make the students to respond actively during the lesson? Research Hypothesis

The research offers two hypotheses
1.The use of snake and ladder game helps the students to learn simple past. 2.The use of snake and ladder game makes the students to respond actively during the lesson. Significance of the study

This intended research aims to get the effectiveness of snake and ladder game in learning simple past. The outcome of this research will benefit the pupils who are learning grammar particularly in the use of simple past. This is because many researchers claimed that games offer opportunities for interaction and increases cooperation and competition in the classroom. Pupils also engaged in problem solving and decision making. This study will also suggest some implications for teaching simple past through this game where the teachers can apply them in the teaching-learning process. Thus, the researcher would like to say that teachers also benefit from this research.

Literature Review
According to Palmer and Rodgers (1999) games are competitive, they are rule- governed; they have definite goals; they have a definite point at which they finish and they engage and challenge the students.

According to Haldfield (2002) “A game is an activity with rules, a goal and an element of fun. Games should be regarded as an integral part of the language syllabus, not as an amusing activity for Friday afternoon or for the end of the term.” “Games can be used at all stages of the progression from controlled to free practice, serving at one end of the range as a memory aid and repetition drill, at the other as a chance to used the language freely and as a means to an end rather than an end in itself. They can also...

Bibliography: Chitravelu, N.et.al. (2006). ELT Methodology- Principles and Practice (2nd Edition).
Shah Alam: Penerbit Fajar Bakti Sdn. Bhd.
Hadfield, J. (2002). An Collection of Games and Activities for Low to Mid-Intermediate students of English. Intermediate Communication Games.
Hong Kong: Thomus and Nelson and Nelson and Sons Ltd.
Using games and Problem-Solving Activities. (Nod) Retrieved October 10, 2000, from http://iteslj.org/Techniques/Saricoban-Songs.html#
Excellent reasons to teach grammar with games. (Nod) Retrieved October 10, 2000, from http://www.teachingenglishgames.com
Hansen, M.. (1999). The use of games for vocabulary presentation and revision. Vol 36 No 1, January, March 1998. Available at http://www. Esldepot.com/section.php/4/0.
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