Contrary to popular belief, violent video game actually has a lot of positive effects.
According to studies done about the relationship of violent of video games and violent crime, this form of popular media has reduced the amount of violent crime. As stated in the journal written by Benjamin Engelslatter, “... video game play is generally associated with reductions in the violent nature of the crimes commited.” (Engelslatter). Also, based on information from the FBI, the rate of youth concerned with atrocities is continually going down (Winegarner).
As violent video games are becoming more and more popular, crimes done by teenagers who play this form of media are decreasing . One reason for this is the “incapacitation” effect of violent video games. Instead of doing violent things in real life, they act out these tendencies in games such as ‘Grand Theft Auto.’
As indicated by a study done by Kutner and Olson a pair of Harvard researchers, young adults are merely trying to relax when they spend their time playing mature rated or even more violent video games. The psychologist used a different approach in their research and had conversations with their tests subjects who have just finished playing violent video games for a long time (Cheung). Playing violent video games serves as outlets wherein people are able to unleash their violent tendencies. As emphasized by Michael R. Ward, the reactions of people in real life are comparable to those from playing violent video games. These people refer to this as more “socially acceptable” and so they decide to interact with this form of media (Ward).
In addition to this, an experiment made by Dr. Christopher J. Ferguson of Texas A&M International University suggests that, “...violent video games reduce depression and hostile feelings in people through mood management” (Ferguson).
Some notable cases which support the engagement in video games in general are from the