Devil May Cry 3: Dante's Awakening, released in Japan as simply Devil May Cry 3, is an action game that was developed and published by Capcom, released in 2005 for the PlayStation 2 (also ported to the PC in 2006). The game is a prequel to the original Devil May Cry, and is the first game in the series storyline's chronological order.
Set in modern times in an enchanted tower named Temen-ni-gru, the story centers on the dysfunctional relationship between Dante and his brother Vergil. The events of the game take place just as Dante has opened up the Devil May Cry agency, and before Dante's demonic heritage has reached its full potential. The story is told primarily through a mixture of cutscenes using the game's engine with several pre-rendered full motion videos.
Upon release, Devil May Cry 3 was widely criticized for its high level of difficulty, but was praised for improvements over its predecessor, and a return to the challenging gameplay of Devil May Cry. A manga prequel to the game was first published in Japan in 2005.
Devil May Cry 3 opens in Dante's as-of-yet unnamed shop as a mysterious man named Arkham appears to offer an invitation from Dante's brother Vergil, in the form of a brutal demon attack. After Dante defeats the enemies inside and outside his shop, an immense tower erupts from the ground a short distance away. Sensing Vergil atop the structure, Dante takes the situation as a challenge.
At the tower's entrance Dante encounters Cerberus, defeats him and claims the monster's soul, which transforms into a new weapon. In what becomes a recurring game mechanic, the souls of some defeated boss monsters are transformed into new weapons for Dante's arsenal. Dante is then attacked by a woman on a motorcycle, whose name later becomes Lady. It is revealed in subsequent cutscenes that Arkham is working for Vergil and they plan to take Dante's half of the amulet their mother gave them, and use its power to reactivate the tower's ability to...
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