Academic Performance- it is how the students cooperate/ perform in the school. - It measures students learning (grades etc.) - Determines how the students are doing in their studies and classes.
Aggressiveness - effect of too much use of computer that may blur a child ability to distinguish real life from simulation.
Computer- necessary for the development of the digital proficiency required of today’s citizen. - It serves as the sources of information and a system that support teaching. - Plays an important role in recreation or entertainment.
Computer Skills- being knowledgeable about the computer and its application. - Ability to manipulate computers.
Conceptual knowledge- includes the inner workings of a computer or general computer terminology.
Internet- provides plenty of information that serves as a tool for a better performance in school.
Depression- a mental state in which students are sad and feel that he/she cannot enjoy anything because of the unpleasant or difficult situation.
Grades - one of the factors that determine the level and quality of students’ academic performance.
Operational knowledge- refers to the necessary skills a user may acquires by means of training and practice in order to be able to operate specific systems to complete specific tasks.
Punishment – used in eliminating or reducing incorrect actions followed by clarifying desired actions.
Self-Efficacy – related to the self evaluation of the abilities for doing some specific tasks.
Stimuli – a thing that may motivate the students to become computer literate and study more in school.
Violent behavior – effect of too much exposure to computer wherein the students play games instead of