Defense of the Ancients: DOTA

Topics: Video game, Game, Defense of the Ancients Pages: 10 (3540 words) Published: February 2, 2012
Defense of the Ancients (DotA) is a custom scenario for Warcraft III , based on the "Aeon of Strife" map for StarCraft . The objective of the scenario is to destroy the opponents' "Ancient". The two teams' ancients are heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, players level up their hero and use gold to buy equipment during the mission. The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of the Warcraft III: The Frozen Throne. There have been many variations of the original concept; currently, the most popular is DotA All-stars, which has been maintained by several authors during development .Since its release, All-stars has become a feature at several worldwide tournaments, including Blizzard Entertainments Blizz Conand the Asian World Cyber Games, as well as the Cyber athlete Amateur and Cyber Evolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world”. The map has gone on to influence other maps and games, including the upcoming strategy game Demigod.

DOTA GAMES have now been with us for over 30 years. The Atari 2600 is nearly 25 years old. Civilization is now nearly 10 years old. Yet, many Americans fail to recognize these complex achievements as more than fads or child’s play. Ask most people what they think about video games, DOTA and many will respond that they’re a waste of time. Many critics argue that games produce socially isolated people or promote violent behavior. DOTA games are simple, mind numbing entertainment. Playing games is a waste of time. Some of these criticisms may (or may not) be true, but to view all game playing through this lens is to ignore the broader history of games and the diverse range of game playing experiences available. In fact, the DOTA games sales charts reflect this diversity. The Sims –the “animated dollhouse” game where players create and play out digital fantasy households has dominated the charts for 18 months straight. There are so many computer games which is being addicted by the children or students either in high school and college and even the elementary really like the DOTA games or videogames. Today millions of students has been playing DOTA games and become their habits it is so hard for them to avoid playing DOTA games. It is a big Physical and Psychological effects for them mostly to their studies.

The original author of DOTA Defense of the Ancients was a mapmaker by the name of “EUL”. However, after the Warcraft III expansion the Frozen Throne was released, Eul did not update the map. The original defense of the Ancient, development was eventually halted, but not before making the source open for other developers. Numerous variants were created on the original but All-stars became the de facto9r standard of the map Based on the original map, All-stars was developed by an author under the alais Guinsoo, with the release of the6 x version. Another developer named Ice frog, took up development Ice frog is now the main program for the map, doing everything form implementation and balancing of debugging. With successive versions, features, heroes, items , abilities, and graphics are added to updated and bugs are fixed. For example, in version 6.48. Ice frog added a feature which automatically changed the terrain from grass to snow, each released, is accompanied by with a change log. 0n the Dotas, All-stars, forum, users can be post ideas, for new heroes or items, some of which are added to the map. Ice frog recently added anew hero based off submission for a”Model to hero “context on his site.

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