"Effects Of Playing Dota To Students" Essays and Research Papers

  • Effects Of Playing Dota To Students

    The Effect of DOTA in the Behavior of the student Date: March 18, 2013 Chapter 1 – THE PROBLEM AND ITS BACKGROUND INTRODUCTION Introduction  Playing games is a natural part of growing. It’s one way that kids learn to socialize, compete, to fulfill their craving ego, to entertain, to have fun and sometimes to escape from depression. Computer and online games, in most instances, are no more dangerous than other games that kids play outdoors. But sometimes, computer and online...

    Defense of the Ancients, Dice, Entertainment 1155  Words | 4  Pages

  • Effects of Dota

    there are some negative effect that can bring to us. Computer games are the one that can bring negative effects. One of the famous computer games is DotA. “Defense of the Ancient” or commonly known as “DotA” is a custom map in Warcraft III: Frozen throne. DotA is one the famous computer games today. Students are the one who usually play this computer game. But do they know the side effects of this game? We usually observe that some students who played DotA had effects on their behavior, academic...

    Family, Friendship, Game 678  Words | 3  Pages

  • effects of playing dota in the students in the philippines

    Procedures and Practices. Personal Protection General safety tips: Safety glasses with side shields must be worn at all times. Do not wear loose clothing, loose neckwear or exposed jewelry while operating machinery. Do not work alone in the Student shop. Pull back and secure long hair. Do not wear thin fabric shoes, sandals, open-toed shoes, and high-heeled shoes. A machinist's apron tied in a quick release manner should be worn. Always keep hands and other body parts a safe distance away...

    Machine, Machines, Personal protective equipment 699  Words | 3  Pages

  • dota dota

    (commonly known as DOTA) is a custom scenario for the real-time strategy video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancients, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, playerslevel...

    Addiction, Defense of the Ancients, Game 1072  Words | 5  Pages

  • The Effects of Playing Defense of the Ancients in Academic Performance Among Male Freshmen College Students of Freshmen in Academic Year of 2010-2011.

    Problem and its Setting Introduction The youth nowadays are so in to those computer games. They are losing their interests in playing physical and traditional games like “tumbang preso”, “luksong baka”, “patintero”, “syato”, and many more. They are now playing Counter-Strike, Plants vs. Zombies, and most especially, DotA. Defense of the Ancients (commonly known as DotA) is a real-time online or LAN strategy games composing of two to ten or twelve players where you can choose from over ninety unique...

    Computer, Defense of the Ancients, Personal computer 978  Words | 4  Pages

  • Dota

    I. The Problem Introduction Have you heard about DotA? What does Dota mean? Why is it so addictive? DotA, short for “Defense of the Ancient”, is a custom map made for the Warcraft III: Frozen Throne game. DotA is a team-strategy-game where players can choose sides and his own hero. There are two sides on the games, The Sentinel and The Scourge. Players on the same side fight the other players on the opposing to win the game. The objective of the game is to destroy the opponents’ base together...

    Addiction, Defense of the Ancients, Game 1135  Words | 4  Pages

  • Dota

    “I Heart DotA: Effects on Human” This Research Paper was prepared by the following: Joanne Amorin Marjorie Cuizon James Rendon Dellosa Deven Dulay Jose Francisco Fortes Jemuel Latube Kate Lisboa Haschel Maranga Rhenz Nacachi Donnabelle Paredes Julie Anne Pe This Research Paper was prepared for our English X under Ms. Ana May Fieldad Saint Augustine Academy January 2012 - 2013 BACKGROUND OF THE STUDY: Defense of the Ancients (DotA)...

    Blizzard Entertainment, Defense of the Ancients, Half-Life 1796  Words | 6  Pages

  • DOTA Addiction

     ACTION RESEARCH : “DOTA ADDICTION” Submitted by: Maverick V. Francisco Submitted to: Prof. Peñaranda Chapter I : Introduction Playing games is a natural part of growing. It’s one way that kids learn to socialize, compete, to fulfil their craving ego, to entertain, to have fun and sometimes to escape from depression. Computer and online games, in most instances, are no more dangerous than other games, which kids play outdoors. But sometimes, computer and online games...

    Addiction, Behavior, Entertainment 640  Words | 5  Pages

  • study on disadvantages of DOTA

    “Study about Disadvantages of DOTA (Defense of the Ancients) in the Academic Skills of Fourth Year Students in St. Thomas Academy” Researchers: Archie Andrews S. Conde Christian B. Coronado Dennis M. Villasanta Glydel Mae N. Arcillas Joan M. Guantes IV- St. Alphonsus de Liguori February 11, 2013 Statement of the Problem Video gaming has been a part of most people’s lives since 1950’s and it has been developing since then. As technology flourished, video gaming trailed...

    Blizzard Entertainment, Defense of the Ancients, Game 1914  Words | 6  Pages

  • dota addiction

    More Dota Addiction Essays and Term Papers Search Advanced Search Documents 21 - 40 of 907 A Case Study on the Effects of Playing Dota CHAPTER I The Problem and its Background Introduction There are many students and even some young professional are addicted to Defense of the Ancients or DotA. This is a kind of computer games that can be played by many players and is one of the most popular games to young students. Premium6523 Words27 Pages Advantages and Disadvantages of Dota and Facebook ...

    Addiction, Blizzard Entertainment, Defense of the Ancients 1234  Words | 6  Pages

  • THESIS for RESEARCH II DOTA addiction

    The Effects of DOTA Addicition to the Grade-8 students of Cotabato City State Polytechnic College – Laboratory High School, School Year 2014-1015 A RESEARCH PRESENTED TO THE GRADE-8 STUDENTS OF THE LABORATORY HIGH SCHOOL, COTABATO CITY STATE POLYTECHNIC COLLEGE IN PARTIAL FULFILLMENT OF THE SUBJECT RESEARCH II, IV-EMERALD S.Y. 2014-2015 By: JUBAIR TAUG (Leader) SITTIE ALEIN MUSA AYESHA ESMAEL TRISHA FAITH SIBYA SAMIRA SUGAGUIL MARCJAN ANDRE MONTANO (Group 7) Dedication To The GOD Almighty...

    Addiction, Arithmetic mean, High school 1327  Words | 12  Pages

  • Effects of Dota Addiction to Students

    INTRODUCTION   Playing games is a natural part of growing. It’s one way that kids learn to socialize, compete, to fulfill their craving ego, to entertain, to have fun and sometimes to escape from depression. Computer and online games, in most instances, are no more dangerous than other games that kids play outdoors. But sometimes, computer and online games with the touch of modern technology, it become more than just play. They become an addiction. And when they became an addiction, it will...

    Atari 2600, Defense of the Ancients, Game 513  Words | 2  Pages

  • Reasons of Dota Addiction

    BACKGROUND INTRODUCTION Defence of the Ancients (DotA) is a custom scenario for Warcraft III, based on the “Aeon of Strife” map for StarCraft. The objective of the scenario is to destroy the opponents “Ancient”. The two teams’ ancients are heavily guarded structures at opposing comers of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called “creeps”. As in role-playing games, players level up their hero and use gold to buy...

    Battle.net, Blizzard Entertainment, Defense of the Ancients 672  Words | 3  Pages

  • A Case Study on the Effects of Playing Dota

    its Background Introduction There are many students and even some young professional are addicted to Defense of the Ancients or DotA. This is a kind of computer games that can be played by many players and is one of the most popular games to young students. Many students get addicted to this game and they even long hours inside the computer shop just playing this kind of game. There are studies that getting addicted in playing computer games affects their studies and this is the cause...

    Addiction, Electronic game, Maressa Orzack 6523  Words | 43  Pages

  • Reasons Why Students Get Addicted in Playing Dota

    Reason Why Students Gets Addicted in PlayingDOTA” Research Paper Submitted to: Prof. Vidal Submitted by: Date of Submission: Want to know how students get addicted playing computer games? The advent of computer information and technology to the common people greatly revolutionized our lives. The world wide web heralded ease of access to information exchange and communications. Computer games flourished and became available to the masses. Computer shops sprung out like mushrooms...

    Arcade game, Atari, Game 705  Words | 2  Pages

  • Effects of Playing Computer Games on the Academic Performance and Behavior of Every Student

    Effects of Playing Computer games on the academic performance and behavior of every student By: Toshihiro Joshua F. Polo Introduction: I. Background of the study There was a time when the endless summer for a child referred to hours spent Basketball and badminton courts or even romping with neighborhood kids. Kids still do all these things but today’s kids have more ways of having fun including hours and hours in front of...

    Behavior, Game, Student 887  Words | 4  Pages

  • Effects of Electronic Gadgets to Students Studying Habits

    Effects of electronic gadgets 1 EFFECTS OF ELECTRONIC GADGETS TO STUDENTS STUDYING HABITS Effects of electronic gadgets to students studying habits Jea Bianca L. Conge Pateros Catholic School Gadgets are destruction 2 Abstract Almost all of the students especially high school students are seen of using different kinds of electronic gadgets everyday. Like cellphone, iPad, psp, etc. With that case, students who are addicted in using electronic gadgets affects their studies...

    Addiction, Education, High school 1197  Words | 5  Pages

  • playing dota

    Introduction There are many students and even some young professional are addicted to Defense of the Ancients or DOTA. This is a kind of computer games that can be played by many players and is one of the most popular games to young students. Many students get addicted to this game and they even long hours inside the computer shop just playing this kind of game. There are studies that getting addicted in playing computer games affects their studies and this is the cause why they are lying to their...

    Change, Game, Information technology 458  Words | 2  Pages

  • The Effects of Dota

    CHAPTER I The problem and Its Background Introduction There are many students and even some young professionals that are addicted to DotA. This is one of the computer games that can be played by many players and is one of the most popular games to young students. Many students get addicted to this game and they even spend long hours inside the computer shop just to play the game. There are studies that getting addicted in playing computer games affects their studies and this is the cause why they...

    Addiction, Entertainment, Game 569  Words | 2  Pages

  • Effects of DoTA

     DotA: Their Effects and Brunt to Students ________________________________ A Case Study Presented to Mrs. Ma. Lady Sol A. Suazo ________________________________ A fulfillment of the requirements In English II Manlangit, Ma. Theresa Mae Montero, Janeth Agudo, Keren Ruth Falcon, Charlie Wyeth Sillano, Sarah Mae Fernandez, Honeylyn Sanchez, Day, Julieta CHAPTER I The Problem and its Background Introduction       DotA is an electronic game that is mostly played. It...

    Blizzard Entertainment, Defense of the Ancients, Game 3211  Words | 21  Pages

  • effects of online gaming to students

    MARITIME FOUNDATION Bitas, Cabanatuan City A survey on the Effects of Online Gaming to 1st Year BSMT Students SY. 2013-2014 A research study presented to Ms. Ria Marie V. Robles faculty of the MIDWAY MARITIME FOUNDATION By: GENEVA SP. SUPETRAN GEMMA LUCAS ANGEL FRANCES ESCAL CATHERINE BADUA REYNANTE SARMIENTO EFFECTS OF ONLINE GAMING TO 1ST YEAR BSMT STUDENTS INTRODUCTION In the past few decades, interactive electronic...

    Computer, Internet, Massively multiplayer online game 1213  Words | 4  Pages

  • An Evaluation on the effects of League of Legends on Academic performance of selected Grade 8 students of St Mary

    Project In English Researcher: Franz Millan P De Vera Section: 8-modesty Teacher: Mr. Gavino Garcia An Evaluation on the effects of League of Legends (Lol) and Defence of the ancients 2 (Dota) on Academic performance of selected Grade 8 students of St Mary’s Academy of Sto Nino (SMASN).Towards Academic Development for S.Y 2015-2016 Chapter 1: The Problem and Its Background Introduction Computer is a product of technology that world is using. Today computer is a big help for companies...

    Academy, Defense of the Ancients, Game 1309  Words | 5  Pages

  • The Effects of Computer Games to the Academic Performance of the Students

    this intention, Virtual World or popularly known as Virtual Reality is created. Soon, the idea entered that Virtual Reality can be used to play and travel the human imagination. So here began creating human computer games and use it for its leisure. Playing computer games did not began as an industry that is immediately revealed to the world. It started as a hobby for computer software engineers. Upon entering the ’70 decade began the industry of electronic games. Also at this time, began the computer...

    Computer, Dimension, Electronic game 1044  Words | 4  Pages

  • Effects of computer to college students

    in this habit of playing computer games as a substitute for their time to study, perform academic activities and other related activities. As result, the student have poor academic performance, loss of interest, health-related problems and social and as well as behavioral interests. The conduct of this study will lead the researchers to know how wide is the effect of computer gaming habit to the lives of college students in Notre Dame University particularly the effects of it in the academic...

    Computer, Human behavior, Personal computer 966  Words | 6  Pages

  • Effects of Dota

    game developer and government)." As a computer game user,player and fan, it has led me to study the effects of playing computer games such as DOTA, KHAN, and other highly innovative and competitively graphical games. The purpose of the study was to establish an understanding of to what extent is the effect of playing online games, network games and other types to the studies of the students in the university where I graduated. While it was difficult to set a parameter of classifying games according...

    Addiction, Game, Personal computer 413  Words | 2  Pages

  • Effects of Computer Gaming to the Students

    Body Many studies indicate that violent computer games can have very negative effects on children. New studies indicate that even the non-violent games may have negative effects on a child. Games can have some positive results in helping children deal with stress and to learn difficult school subjects such as math and reading. These same positive games can cause problems for the child in other ways. 1. Short Term Aggression * The General Aggression Model (GAM)...

    Computer, Computing, Education 1132  Words | 4  Pages

  • Effects of Playing Online Game

    Negative Effects of Video Games I am an incessant gamer. I have played games ever since I got my first computer, back in 1995. The first games that I ever played were the commonplace and everyday Wolf 3D (which later on was released as Return to Castle Wolfenstein), and Quake I (Which has of course become one of the greatest selling games in entertainment history) and many other, lesser known games that would be bought only by someone who had an interest in games as I had. Ads by Google Watch...

    Carpal tunnel syndrome, Game, Play 780  Words | 3  Pages

  • The Effects of Alcohol in College Students

    The concept will be explaned with emphise on the negative effects of hooch. Alcohol in cardio-sport athletes is especially harmful. But at any rate the negative concepts apply to all student. Besides the fact that a large number of students are underage when they drink, alcohol can put students in dangerous situations and give them a headache long after the hangover is gone. The short and long term effects alcohol has can impair students physically and mentally, impacting their education and health...

    Alcohol abuse, Alcohol intoxication, Alcoholic beverage 1459  Words | 5  Pages

  • Effects of Computer Games to the Academic Performance of the Students

    From a technical perspective are, starting and playing electronic games has become easier in the past two decades. Most pupils, therefore, have learned about computers before a teacher or other educators begin their instruction. Computer games may possibly become a part of the school curriculum. However, there are a number of issues; which need to be addressed before using computer games in the classroom. In modern society, it is very common playing computer games. Even though computer games are...

    Electronic game, Game, Personal computer game 2246  Words | 7  Pages

  • Advantages and Disadvantages of Dota and Facebook

    TECHNOLOGY: Dota and Facebook (Advantages and Disadvantages) DOTA Advantages 1. Dota helps the youth who are playing this game to become mentally alert, cooperative, and strategic. 2. It increases their knowledge in mathematics by computing the gold's, damages, magic and physical reduction present in the game. 3. Playing DOTA are for the youth to communicate teenagers who initially don’t know each other can easily be friends. DOTA Disadvantages 1. It can lead to irresponsibility. ...

    Dustin Moskovitz, Facebook, Game 1480  Words | 5  Pages

  • Effects of Computer Addiction on the Academic Performance of the Students

    Effects of computer addiction on the Academic Performance of the students A Research paper Submitted to the Faculty of Education City College of Tagaytay In Partial Requirement for the subject, Educational Research Von Bryan A. Borja BSE – IIA Submitted to: Mrs. Lorena Constante October 17, 2012 Introduction   It is known that we are living in technological era. The computers become irreplaceable tool in everyday life of almost each person...

    Computer, Computer science, Computing 1285  Words | 7  Pages

  • Dota Effect

    DotA effects have been continue for several years since the launch of the War of War Craft and the Frozen Throne. Almost every people especially the youth has played this game at the very beginning of the years. What is the content that DotA offers to the gamers? And how's the excitements that it brings towards the gamers? And you may ask a key question, how long will this DotA effects last? DotA basically is a game expanded from version of War of War Craft, which initially a strategic game similar...

    A Good Thing, Defense of the Ancients, Game 687  Words | 2  Pages

  • The Effect of Playing Online Games on the Academic Performances of the Selected Students of Mmca S.Y. 2011-2012

    A. Introduction The researcher wants to know the effects of playing online games on the academic performances of the students in Mt. Moriah Christian Academy. The reason why the researcher have chosen this particular research topic was know the advantages and disadvantages of playing computer games on the academic performances of the selected high school students. The researcher aims to know how many high school students were addicted on playing online games. Some of the tasks of the researcher...

    Computer role-playing game, Game, Game theory 1256  Words | 4  Pages

  • Dota

    Dota Effect DotA effects have been continuing for several years since the launch of the War of War Craft and the Frozen Throne. Almost every people especially the youth has played this game at the very beginning of the years. What is the content that DotA offers to the gamers? And how's the excitements that it brings towards the gamers? And you may ask a key question, how long will this DotA effects last? Introduction There are many students and even some young professionals that are addicted...

    Entertainment, Game, Games 771  Words | 2  Pages

  • Rationale on Effects of Playing Computer Games on the Academic Performance of the Students

    Importance Gaming in Education: What Students Can Learn From Video Games in School As new teachers enter the workforce with greater technology familiarity than their predecessors, a wider margin of accepted teaching methods has developed, changing the way in which educators are able to form successful instructional relationships with their students. Many districts, in order to help faculty keep pace with their rapidly changing and technologically capable student bodies, are attempting to alter their...

    Education, Educational game, Educational psychology 1513  Words | 5  Pages

  • Addiction: Effects of Playing on-Line Computer Games in Academic Performance

    Add=addition Add: Chapter I Problem and its background Introduction In present times , computer gaming has been popular mostly within the students’ societies worldwide. Like a virus , excessive gaming has also been contagious within the society , creating an indestructible and unstoppable problem concerning its effects. In local concept , students and non-students here in the Philippines has been massively influenced with the habit of computer gaming even it sometimes affects their daily productive...

    Browser game, Internet, Massively multiplayer online game 741  Words | 3  Pages

  • Dota: Recreation or Addiction?

    DotA: Recreation or Addiction? A research paper presented to: Ms. Cecilia Rivera Ramon Magsaysay (Cubao) High School Ermin Garcia St., Brgy. Pinagkaisahan, cor. EDSA, Cubao, Quezon City In partial fulfillment of the requirements of English IV Submitted by: Mark Anthony Serrano IV-Scarlet Chapter I   Introduction Defense of the Ancients (most commonly known as DotA) is one of the hottest and most popular games in the world of video games. But first, what is DotA? For...

    Addiction, Drug addiction, Game 847  Words | 4  Pages

  • Effect of Online Games to the Beahavior of the Students

    The Effects of Online Computer Games towards the Behavior of The Students INTRODUCTION STATEMENT OF THE PROBLEM The very purpose of this study was centred on the EFFECTS OF ONLINE COMPUTER GAMES TOWARDS THE BEHAVIOUR OF THE STUDENTS with an aim to evaluate their behaviour and interactions to address the problem. Specifically, the study sought answers to the following: 1. How does the students interact to the: a) Teachers b) Classmates c) Peers 2. How do students behave inside...

    Behavior, Character, Classmates.com 572  Words | 3  Pages

  • Text Messaging Effects to Students

    and send in a day? TEXT MESSAGING: ITS EFFECTS TO THE STUDY HABITS AMONG FIRST YEAR AND SECOND YEAR BUSINESS ADMINISTRATION STUDENTS OF CAPITOL UNIVERSITY, SECOND SEMESTER, S.Y. 2012- 2013 Discussion Proper Text messaging nowadays really matter. Everywhere, you can see people using their cellular phones. Most students have their own cell phones. They are using it for texting, most especially, for calling, and for others just for fun playing with their installed and downloaded applications...

    Cellular network, Instant messaging, Internet 1067  Words | 3  Pages

  • Effect of Online Gaming to the Students

    that a great percentage of games don’t require payment. Also third that is worth noting is the availability of wide variety of games for all type of game players. "Can video games make you smarter" begins with asking what you're looking to gain by playing them. Did you know that: * Point: Video games are fun, but they're not very productive or useful. * Counterpoint: One of the biggest benefits of video games and other interactive training techniques is that they offer a type of engaging and...

    Dreamcast, Massively multiplayer online game, Online game 1244  Words | 4  Pages

  • Dota Addiction Effects in Academic Performance

    DOTA ADDICTION - FACTOR AFFECTING THE ACADEMIC PERFORMANCE OF INFORMATION TECHNOLOGY IN STI EDUCATION SERVICES GROUP INC. 2nd SEMESTER SY 2012-2013 A Research Paper Presented to the General Education STI Education Services Group Inc. Cagayan de Oro City In Partial Fulfillment Of the requirements for the Communication Arts II Juila Hanah Z. Bayson Raschel M. Dais March 2013 ACKNOWLEDGEMENT We, the researchers, would like to extend our heartfelt gratitude to the particular...

    Defense of the Ancients, Electronic game, Game 2969  Words | 10  Pages

  • Dota

    Thesis Introduction about Effects of Dota As time continues to run, our world keeps getting more advance and modernize and until now, it doesn’t stop. One of the finished products of modernization is the machine called “Computer”. Since, it was invented and being developed, it gives us benefits and brings significance and importance to our lives. But as we all know that when things are not used properly, there’s always a negative effect that occurs. It can be in our thoughts, behaviors, actions...

    Defense of the Ancients, Game, Play 797  Words | 2  Pages

  • Effects of Online Gaming in Secondary Students

    Effects Of Playing On-Line Computer Games In Academic Performance Of Students Introduction Online gaming has emerged as a popular and successful source of entertainment and play for people of all ages, especially for the students. It refers to the games that are played over some forms of computer network, typically on the internet. These games are played online, in which you can connect with multiple players. It is normally platform independent, relying on the web browser and appropriate plug-in...

    Game, Internet, Massively multiplayer online game 807  Words | 3  Pages

  • Dota

    Drug Awareness A Public Service Announcement Essential Question: Can we, as students, make a difference in the fight against drugs? Objective: Students will work individually to collect information and write a paper on a drug topic. They will then work collaboratively to create a class presentation in the form of a brochure, newsletter, or slide show. After presentations each group will choose to brainstorm an idea for a public service announcement on drug awareness, either in the form...

    Advertising, Drug, Drug addiction 1268  Words | 5  Pages

  • cause and effect of smartphones on students

     Effects of the Overuse of Smartphone on Students Smartphone is the essential digital gadgets that teenagers nowadays have. Other than basic communication functions, Smartphone nowadays also provide a large varieties of applications including games and other media functions. The enhanced capabilities and functionalities have enabled convenience of many activities conducted through computer systems. Many people are increasingly spending hours on phones as they do on the computers...

    Cellular network, IPhone, Mobile phone 968  Words | 3  Pages

  • The Effects of Computer Games to the Academic Performance of the Students

    addiction, like any addiction, can creep up on a person without one being aware of it. Talk shows are full of people whose relationships have been torn apart by one partner's computer addiction. Spending hours chatting online, surfing the web or playing computer games can cause relationships to deteriorate as other parts of a person's life are neglected. The newly diagnosed computer addiction has gained much press attention recently, as children have also been affected. A recent research study...

    Addiction, Computer, Maressa Orzack 2125  Words | 7  Pages

  • Student

    America (Entertainment Software Association [ESA], 2003). As is always the case with the rise of any new mass entertainment, the popularity of computer games draws great attention and supplies mixed reactions. People are concerned about the possible effects, both negative and positive, of computer games on individuals and the society. Computer games are thought to be and generally are advertised as so compelling that they can divert people from other activities, including normal school and work life...

    Electronic game, Game, Gameplay 1346  Words | 5  Pages

  • The Effect of Playing Mathematical Games on Students

    spend their times in computer games. Most students are fond of playing computer games especially those in elementary level. They spend their time too much in playing computer games. Too much playing computer games lead to student’s poor performance in classes. Playing computer games had become an addiction instead of reading books, lectures and doing assignments. They rather play such non-educational games, these games include Defense Of The Ancients(DOTA), Counter Strike, etc. Different computer...

    Chess, Critical thinking, Educational game 2453  Words | 10  Pages

  • Effect of Social Networking Sites to Students

    Effect of Networking Sites to College Students Submitted By: Eries Stephen H. Gundran Abdel Aziz B. Taup Jaymark C. Tariga Abstract What are Social Networking Sites? Is it good or dreadful to students in their studies? What are the impacts of it on students? These are the questions that were lingering in our minds before we started this research. People have already research about this kind of topic in the past but we still want to discover the answers for these questions by ourselves. For us...

    Affect, Facebook, MySpace 901  Words | 3  Pages

  • Negative effect of computer simulation to students

    somehow alienating world of a cyberspace where virtual worlds. Eventually one will stumble upon the questions “just how deep has technology been rooted in humanity?” “how is the modern generation affected in this technological revolution?” “what effects do these computers pose on the current populace especially on the youth?” These are the questions that the writers of this paper hope to enlighten. These questions are linear with respect to the title and goal of this research; that is to know whether...

    Computer graphics, Computer simulation, Game 1368  Words | 5  Pages

  • Proposal About Dota

    EFFECTS OF PLAYING DOTA TO THE STUDY HABITS OF SECOND YEAR LEVEL STUDENTS IN INFORMATION TECHNOLOGY AT MINDANAO UNIVERSITY OF SCIENCE AND TECHNOLOGY A Research Paper Presented to Mrs. Meden Mendoza MINDANAO UNIVERSITY of SCIENCE and TECHNOLOGY Cagayan de Oro City In Partial Fulfillment of the Requirements of the Course English 40 Submitted by: CANDY JELL JARAPAN JOAN GIL SHEENY JANDAYAN RONNEL DALAGAN MARC JOSEPH DY Chapter 1 THE PROBLEM Introduction In the years where...

    Defense of the Ancients, Game, Nonviolent video game 2635  Words | 9  Pages

  • Online Games Effects

    technologies are patronized by people specially students because of its advantages. Without looking on the other side, these innovations can also cause and bad effects. Because of technology, new thing were created that sustains and lightens human work. Computers were created because of technology. Computers were the greatest thing ever invented by man itself. Some researcher wants to know the effects of playing online games on the academic performances of the students. The reason why the researcher have chosen...

    Dreamcast, Internet, Massively multiplayer online game 2330  Words | 7  Pages

  • Effect of Computer Technology to the Academic Study of the Students

    this competing world, the students should have to learn a lot when it comes to education. Everything cannot be taught by a teacher or in school. To face big challenges in life, students take up extra learning which can be done through computers. These computers can be used for their personal or recreational activities like listening to music, watching movies or videos, chatting, browsing, playing games and etc. We can express our feelings through it. The work of the students became easier in searching...

    Abraham Maslow, Fundamental human needs, Maslow's hierarchy of needs 1285  Words | 5  Pages

  • Internet Addiction Among Teenagers: Playing Dota

    Internet Addiction Among Teenagers: Playing DotA It means Defense Of The Ancients. DotA is a custom scenario for Warcraft III: The Frozen Throne. The two teams' ancients are heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, players level up their hero and use gold to buy equipment during the mission. Defense of the Ancients pits two teams...

    2000s American television series, Adolescence, Blizzard Entertainment 705  Words | 2  Pages

  • good and bad effect of DOTA

     I got this from the internet>>google Good and Bad Effects of Playing DOTA Good Effects 1.You can meet many people and you can be friends with them 2.You can learn how to interact with people you meet 3.You will develop your critical thinking because your going to make or plan some strategies to win the game 4.You will develop your self confident because you are going to do your best to win the game  5.You will win money in case you have a betting game. 6.You can develop your leadership...

    Critical thinking, English-language films, Gambling 405  Words | 2  Pages

  • The Effect of Online Games on the Filipino Youth

    CHAPTER I INTRODUCTION Background of the study The youth of today no longer seem to spend their leisure activities like in the olden days; outdoor games or playing with toys, instead, they spend their free time in their homes, internet cafés or computer shops simply to satisfy their hunger; and that hunger is Online Gaming. Online gaming has such a profound impact on not only the young, but dynamically every age group as well. So far, virtually anyone is able to go on a computer and punch through...

    Eve Online, Gameplay, Massively multiplayer online game 1639  Words | 5  Pages

  • Research on Effects of Texting to Students

    texting of the BS-IR students in MSU and their perceived benefits in pop texting. The Respondents The study use this for the target respondent were composed of the students BS-IR in MSU specifically in king faisal center. They were selected through year level. Data Gathering Procedure The researcher will make a request letter for the faculty if she can conduct her survey and questionnaire in his/her class. She will let the students answer those questions...

    Affect, By the Way, Effect 697  Words | 4  Pages

  • Effects of Computer Games to Grade 7 Students

    Positive Effects of Computer Games * Educational Benefits Several studies have reported that computer games provide educational opportunities that students might not receive in a traditional schooling system. Verbal skills, spatial awareness, multitasking and problem-solving are all skills that are seen to be boosted by computer games. * Health Benefits A study by researchers at the Nottingham University has shown that certain first-person-shooter games can sharpen vision and might...

    Aggression, Arcade game, Carpal tunnel syndrome 548  Words | 3  Pages

  • Alcohol Effects on College Students

    universal. Students articulate many reasons why they do it, but most neglect to consider both the long-term consequences of their actions. How wide-spread is drug and alcohol abuse? Teenagers today admit to extensive experimentation. According to one study, 90 percent of teens said that they have used alcohol, over 50 percent have used marijuana, 17 percent have used cocaine and 13 percent have used some form of hallucinogenic drug. Drug use has been classified as a major problem of students as early...

    Alcohol, Alcohol abuse, Alcoholic beverage 1113  Words | 4  Pages

  • Effects for Students Study Abroad

    Effects for students study abroad As the world now become a global village, the proportion of students study abroad has increase a lot recent years due to many possible reasons such as family immigration, exchange programs, job requirements, financial ability and etc. In 2007, there were about 262,000 American students studied abroad; where as only 114,000 US students studied abroad a decade ago. Study abroad has become a trend since many people believe that in order to get a head start before...

    Cultural studies, Foreign language, Language 821  Words | 3  Pages

tracking img