"Effects Of Online Games To Students" Essays and Research Papers

  • Effects Of Online Games To Students

    The Effects of Online Computer Games towards the Behavior of The Students INTRODUCTION STATEMENT OF THE PROBLEM The very purpose of this study was centred on the EFFECTS OF ONLINE COMPUTER GAMES TOWARDS THE BEHAVIOUR OF THE STUDENTS with an aim to evaluate their behaviour and interactions to address the problem. Specifically, the study sought answers to the following: 1. How does the students interact to the: a) Teachers b) Classmates c) Peers 2. How do students behave inside...

    Behavior, Character, Classmates.com 572  Words | 3  Pages

  • Online Games Effects

    technologies are patronized by people specially students because of its advantages. Without looking on the other side, these innovations can also cause and bad effects. Because of technology, new thing were created that sustains and lightens human work. Computers were created because of technology. Computers were the greatest thing ever invented by man itself. Some researcher wants to know the effects of playing online games on the academic performances of the students. The reason why the researcher have chosen...

    Dreamcast, Internet, Massively multiplayer online game 2330  Words | 7  Pages

  • Effects of Online Games to Teenagers

    Effects of Online Games on selected 2nd year student’s Academic Performance: A basis to know the study habits of students. A Term Paper Presented to Ms. Rona Vibar High School Department University of Perpetual Help System-DALTA In partial fulfillment of the requirement For the subject English IV By Lawrence Cedric T. Salvador Peter Felix V. Lombos IV – Hope March 7, 2011 Table of Contents List of Tables Page Chapter 1 The Problem – Its Background ...

    First-person shooter, Massively multiplayer online game, Online game 1812  Words | 6  Pages

  • effects of online gaming to students

    MARITIME FOUNDATION Bitas, Cabanatuan City A survey on the Effects of Online Gaming to 1st Year BSMT Students SY. 2013-2014 A research study presented to Ms. Ria Marie V. Robles faculty of the MIDWAY MARITIME FOUNDATION By: GENEVA SP. SUPETRAN GEMMA LUCAS ANGEL FRANCES ESCAL CATHERINE BADUA REYNANTE SARMIENTO EFFECTS OF ONLINE GAMING TO 1ST YEAR BSMT STUDENTS INTRODUCTION In the past few decades, interactive electronic...

    Computer, Internet, Massively multiplayer online game 1213  Words | 4  Pages

  • Effects of Online Games

    word Compute based on the fact that the machine was meant for doing computations. In course of time, computers were being used for a number of wide and varied applications ranging from playing games, downloading applications and documents, communicating with remote machines, watching movies, performing online transactions, doing banking and for virtual reality applications. The methods of using computers also took a new direction during the past years. Initially computers were used as single standalone...

    Arcade game, Computer network, Internet 2115  Words | 6  Pages

  • Effect of Online Gaming to the Students

    is online gaming? * An online game is a video game played over some form of computer network, using a personal computer or video game console. * "Online gaming is a technology rather than a genre, a mechanism for connecting players together rather than a particular pattern of gameplay." Online games are played over some form of computer network, typically on the Internet. One advantage of online games is the ability to connect to multiplayer games, although single-player online games are...

    Dreamcast, Massively multiplayer online game, Online game 1244  Words | 4  Pages

  • Online Games

    Conceptual Framework Investigate Online Games or Internet Games are video games played over same form of computer Network, using a personal computer or video game console. If requires a connection to the internet to play, and it’s a type of pc game. It can also played in the computer shop, that’s why there is so many people use this as a form of business. EFFECT CAUSES Game designers make characters look and act like humans. Sometimes people or players feel this actions like they...

    Dreamcast, Massively multiplayer online game, Online game 954  Words | 4  Pages

  • Effects of Online Games

    The Story of Online Gaming & Its Effects on Children This week’s readings discuss the effects, misconceptions, and research related to “Gaming.” Much of the information known to the general public about playing video games is based on anecdotal evidence where emotions often skew facts. In the first readings, “Playing Video Games,” we learn about the complexities of online gaming in comparison to traditional video games. The establishment of internet gaming allows individual play as well as international...

    Columbine High School massacre, Game, Massively multiplayer online game 998  Words | 3  Pages

  • Game: Online Games Online

    0.Disadvantages of online games Nowadays, online games are famous. People prefer to play online games during their leisure time. They are attracted by high resolution of graphic, story plots, and accessibility of the games. These features would definitely amuse them. But, there are lots of disadvantages of online games. Playing online games is a waste if time, You may say, "Playing online games is an entertainment." Yes, I agree with you, but, most of the online gamers would spend a plenty of...

    Game, Massively multiplayer online game, Online game 1923  Words | 5  Pages

  • Effects of Online Gaming in Secondary Students

    Effects Of Playing On-Line Computer Games In Academic Performance Of Students Introduction Online gaming has emerged as a popular and successful source of entertainment and play for people of all ages, especially for the students. It refers to the games that are played over some forms of computer network, typically on the internet. These games are played online, in which you can connect with multiple players. It is normally platform independent, relying on the web browser and appropriate plug-in...

    Game, Internet, Massively multiplayer online game 807  Words | 3  Pages

  • The Effect of Online Games on the Filipino Youth

    CHAPTER I INTRODUCTION Background of the study The youth of today no longer seem to spend their leisure activities like in the olden days; outdoor games or playing with toys, instead, they spend their free time in their homes, internet cafés or computer shops simply to satisfy their hunger; and that hunger is Online Gaming. Online gaming has such a profound impact on not only the young, but dynamically every age group as well. So far, virtually anyone is able to go on a computer and punch through...

    Eve Online, Gameplay, Massively multiplayer online game 1639  Words | 5  Pages

  • Effects on Online Games

    Game online - from the original idea as a hobby for fun, killing time and reduce stress, has become a global cultural phenomenon, a form of culture are interacting with art other and the other media types. There is no denying the positive aspects of online gaming as practice for the player to look sharp, quick reaction capability, ability to concentrate ... However, there are unpredictable effects to the young people. Time spent on education has been affected by playing time. In addition, violence...

    Addiction, Browser game, Massively multiplayer online game 2551  Words | 5  Pages

  • ONLINE GAMES

    STATEMENT OF THE PROBLEM This survey on online games user of San Gabriel elementary school specifically question shall be answered: 1. What is the profile of the respondents in terms of: 1.1 Age 1.2 Gender 1.3 Family income 2. What are the effects computer online games on the study habits of selected grade VI pupils at San Gabriel Elementary School? 3. Is there any significant difference on the effects of computer online games to the respondents’’ study habits in terms of their profile...

    Elementary school, Game, Learning 829  Words | 4  Pages

  • Effect of Online Games Addiction on Study Habits

    INTRODUCTION Online games are one of the medium of entertainment especially in the youth of modern era in Batangas. Virtual or cyber games over internet are direct personally to each individual user. It encourages and requires the participation of individual user or gamester. It is an inexpensive in the sense that the internet connections for the online games are easily accessible everywhere and anywhere and affordable these days. This aspect works in association with the personal characteristic...

    Browser game, Massively multiplayer online game, Online game 1705  Words | 6  Pages

  • Effects of Computer Games to Grade 7 Students

    Positive Effects of Computer Games * Educational Benefits Several studies have reported that computer games provide educational opportunities that students might not receive in a traditional schooling system. Verbal skills, spatial awareness, multitasking and problem-solving are all skills that are seen to be boosted by computer games. * Health Benefits A study by researchers at the Nottingham University has shown that certain first-person-shooter games can sharpen vision and might...

    Aggression, Arcade game, Carpal tunnel syndrome 548  Words | 3  Pages

  • Effects of Online Game (Lineage II) to Gamer in the Philippines

    Introduction This study is about the effect of Online Game (Lineage II) to Gamers in the Philippines. Lineage II is a massive multiplayer online role-playing game (MMORPG) for Microsoft Windows, the second game in the Lineage series. It is a prequel to Lineage, and is set 150 years before the earlier game. It has become very popular since its October 1, 2003 launch in South Korea, reporting 1,000,918 unique users during the month of March 2007. To date, the game has been played by more than 14 million...

    Massively multiplayer online game, Online game, Online games 721  Words | 5  Pages

  • Effects of Playing Online Game

    Negative Effects of Video Games I am an incessant gamer. I have played games ever since I got my first computer, back in 1995. The first games that I ever played were the commonplace and everyday Wolf 3D (which later on was released as Return to Castle Wolfenstein), and Quake I (Which has of course become one of the greatest selling games in entertainment history) and many other, lesser known games that would be bought only by someone who had an interest in games as I had. Ads by Google Watch...

    Carpal tunnel syndrome, Game, Play 780  Words | 3  Pages

  • Effects of Online Games to the Students

    machines. From the edited books, design, special effects in movies, and televisions etc., were all made by computers. Along with the evolution of technology, computers continue to upgrade as well until the time that computer has now become a part of man’s everyday life that are hooked to computers. Computers can now edit documents to your PC, play mini games, search information you need using the internet, save documents to your PC and play online games. It’s like an all-in-one gadget that can do all...

    Evolutionarily stable strategy, Game theory, John von Neumann 3461  Words | 12  Pages

  • The Effect of Playing Online Games on the Academic Performances of the Selected Students of Mmca S.Y. 2011-2012

    Introduction The researcher wants to know the effects of playing online games on the academic performances of the students in Mt. Moriah Christian Academy. The reason why the researcher have chosen this particular research topic was know the advantages and disadvantages of playing computer games on the academic performances of the selected high school students. The researcher aims to know how many high school students were addicted on playing online games. Some of the tasks of the researcher has to...

    Computer role-playing game, Game, Game theory 1256  Words | 4  Pages

  • Effects of Online Gaming Addiction in College Student

    Online Multiplayer Video Games Create Greater Negative Consequences, Elicit Greater Enjoyment than Traditional Ones ScienceDaily (Oct. 22, 2007) — Online video games with thousands of simultaneous players, such as “World of Warcraft,” have become hugely popular in the last two decades and are now a multibillion dollar industry with tremendous financial success. Joshua Smyth, associate professor of psychology in The College of Arts and Sciences at Syracuse University, recently conducted a randomized...

    Game, Gameplay, Massively multiplayer online game 931  Words | 3  Pages

  • The Effects of Computer Games to Academic Performance of Students

    BACKGROUND Personal computer game (also known as computer game or simply pc game) is a video game played in the personal computer, rather than on a video console or arcade machine. Computer games have evolved from the simple graphics and game play of early titles like Space War, to a wide range of more visually advanced titles. PC games are created by one or more game developers, often in conjunction with other specialists (such as game artists) and either published dependently...

    Half-Life, Personal computer, Personal computer game 759  Words | 3  Pages

  • Effects of Video Games to Students

    Research Quotes “Game developers must balance an implicit notion of fun with the educational merit of a video game. In most commercial examples, disciplinary content is secondary to enjoyment and pleasure. In most educational examples, fun and engagement is a byproduct of the context. Developers face the daunting task of maximizing the technological elements of video games alongside the educational affordances. Further, they must accomplish this without losing the intangible element of fun…educators...

    Education, Educational game, Gameplay 1555  Words | 5  Pages

  • Effects of Online and Offline Games to Student Nurses

    to stressors depends on the strength of the line of defense. When the line of defense fail, the resulting reaction depends on the strength of the line of resistance. As part of the reaction, a person’s system can adapt to a stressor, an effect known as reconstitution. Nursing interventions focus on retaining or maintaining system stability. The interventions are carried out on three preventive levels. Neuman adapts the concept of levels of prevention from Caplan’s ...

    Force, Health, Human 800  Words | 5  Pages

  • Effects of Video Games

    POSITIVE AND NEGATIVE EFFECTS OF COMPUTER GAMES AND ONLINE GAMES TO THE THIRD YEAR HIGH SCHOOL STUDENTS OF OUR LADY OF PEACE SCHOOL, ANTIPOLO CITY ____________________ A Thesis Presented to The Faculty of the High School Department Our Lady of Peace School Antipolo City ____________________ In Partial Fulfilment of the Requirements for English Elective ____________________ by PAULA C. GERONIMO III – St. Thomas More March 2013 CHAPTER 1 THE INTRODUCTION Are...

    Eve Online, Massively multiplayer online game, Multiplayer online games 524  Words | 3  Pages

  • Effect of Video Games

    THE EFFECT OF VIDEO GAMES TO TEENAGER INTRODUCTION A  video game  is an  electronic game  that involves human interaction with a  user interface  to generate visual feedback on a  video device. The word videoin  video game  traditionally referred to cathode ray tube  (CRT) display device,  but it now implies any type of  display device  that can produce two or three dimensional images. The electronic systems used to play video games are...

    Addiction, Computer, Input device 1209  Words | 5  Pages

  • Video Game and Games Addiction Effects

    Video Games And Parents – Why So Much Hate? In a recent survey that was conducted, it was discovered that what parents fear the most is not that their children will get addicted to drinking alcohol or watching pornographic videos. Their greatest fear is that their children will get obsessed with playing video games. You may be surprised at first, but when you think about it the results actually makes sense. Just take a look at the gaming consoles available today. You have the PlayStation...

    Addiction, Maressa Orzack, Online Gamers Anonymous 1207  Words | 5  Pages

  • Online Games

    The effect of Online Games to the academic performance of the Students.. ..it is a habit that many of us teenager get hooked up. College students studying general physics constituted the population of the study. Due to the organizational system of classes at the community college level where this research took place, random sampling was not used. Existing classes were randomly assigned as either the experimental group or the control group. There were 20 students in the experimental group and...

    Controlling for a variable, Experiment, Randomization 894  Words | 3  Pages

  • Effects of Computer Games in Education

    problem “EFFECTS OF COMPUTER GAMES IN EDUCATIONAL DEVELOPMENT OF THE COLLEGE STUDENTS OF HOLY CROSS COLLEGE” In modern society, it is very common playing computer games. Eventhough computer games are common in our life, they have not only good effects, but also bad effects, especially to teenagers. Moreover, even though parents know that teenagers play computer games too much, they do not know that why teenagers are widely excited at computer games, and what the bad effects of computer...

    Addiction, Game, Internet addiction disorder 939  Words | 4  Pages

  • Effects of Online Games to Students

    Bibliography of Network Games Research This list contains a number of network gaming related papers we came across. If you know of any relevant papers that are not listed below, please contact Sheng-Wei (Kuan-Ta) Chen (swc@iis.sinica.edu.tw), preferably bibtex-entries, since the list is generated automatically). The list was initiated by Joreg Widmer (joerg.widmer@epfl.ch), who maintained it until 2003. Sheng-Wei (Kuan-Ta) Chen started to maintain this list since May 2005. Especial thanks: Alberto...

    1922, Browser game, First-person shooter 4859  Words | 18  Pages

  • Effects of Computer Games to young student

    of computer games on young people CHAPTER I Introduction It is known that we are living in the technological era. Computers became an irreplaceable tool in everyday life of almost every person. The adult users generally use it for business purposes while youngsters for computer games. Computers are part of our life and are a very important component in many spheres of modern life. And nowadays majority of young people spend their time either gaming or surfing the net. Computer games have become...

    Addiction, Computer, Game 1169  Words | 4  Pages

  • The Effects of Computer Games to the Academic Performance of the Students

    Computer addiction is a relatively new term used to describe a dependency on one's computer. Computer addiction is not limited to personal computers (PCs). It covers video games and the Internet and has already been given a label by psychologists, namely Internet addiction disorder (IAD). People can grow addicted to a variety of substances, and there is usually a substantial amount of help available to treat them. Alcohol, drugs and sex have all been known to bring out the addictive personality...

    Addiction, Computer, Maressa Orzack 2125  Words | 7  Pages

  • Effects of Computer Games

    arithmetic or logical operations. Since a sequence of operations can be readily changed, the computer can solve more than one kind of problem. (Phillips, 2000) Computer games or Video games are electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video or video game traditionally referred to a cathcode ray tube (CRT) display. (Winegarner, 2005) It is not avoided to use the capabilities of the computer to make a world which visualized...

    Electronic game, Iloilo City, Input device 1052  Words | 4  Pages

  • Effects of Playing Computer Games on the Academic Performance and Behavior of Every Student

    Effects of Playing Computer games on the academic performance and behavior of every student By: Toshihiro Joshua F. Polo Introduction: I. Background of the study There was a time when the endless summer for a child referred to hours spent Basketball and badminton courts or even romping with neighborhood kids. Kids still do all these things but today’s kids have more ways of having fun including hours and hours in front of...

    Behavior, Game, Student 887  Words | 4  Pages

  • Effects of Computer Games

    literature In response to the decreasing interest towards geography, instructors, academicians, and practitioners have investigated about how students should learn about this subject matter. Castleford and Robinson (1998) observed the lecture as being the principal mode of teaching by geography instructors. On the other hand, many studies have pointed to the changing student characteristics in the new era, and indicated the need for a shift to a new pedagogy (Fitzpatrick, 1993; Hill & Solem, 1999; McNail...

    Education, Educational game, Educational psychology 1542  Words | 5  Pages

  • Effects of Computer Games to the Academic Performance of the Students

    brings to the person. (Wolgemuth) Computer games provide an ex citing and interactive medium for game play within education; the computer industry obviously has been quite successful in attracting these young customers. From a technical perspective are, starting and playing electronic games has become easier in the past two decades. Most pupils, therefore, have learned about computers before a teacher or other educators begin their instruction. Computer games may possibly become a part of the school...

    Electronic game, Game, Personal computer game 2246  Words | 7  Pages

  • negative effects of video games

     Video Games: Shaping the World’s Youth Shady Mahshi Lebanese American University Outline Claim: Negative effects of video games and results of overuse leading to many side effects I. Major idea: Video games promote unhealthy activity A. Opposing view: Video games may help children in following instructions, problem solving and logic Source: Raise Smart Kid. (2014). The positive and negative effects of video games. [Online] Retrieved from: http://www.raisesmartkid...

    Aggression, Game, Nonviolent video game 1832  Words | 5  Pages

  • The Effects of Online Gaming to the Studies of Students

    Chapter II Definition An online game is a game played over some form of computer network. At the present, this almost always means the Internet or equivalent technology; but games have always used whatever technology was current: modems before the internet, and hard wired terminals before modems. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the Internet and the growth of Internet access itself. Online games can range from simple...

    Browser game, Browser-based games, Dreamcast 1311  Words | 4  Pages

  • The Study of the Effects of Computer Games in the Study Habits of the Information Technology Students

    help in analyzing the data. Research Design This study uses a descriptive method which focus to investigate on how computer games affect the mind of the students. Research Setting The study was conducted at St.Rita’s College Of Balingasag, Misamis Oriental. Respondent’s of the Study The respondent of the study was the 1st year and 2nd year students of the Information Technology department school year 2012-2013. Research Instruments The 20-item evaluation questionnaire is...

    Education, Electronic game, Gameplay 1278  Words | 5  Pages

  • The Effect of Dota in the Behavior of the Student

    The Effect of DOTA in the Behavior of the student Date: March 18, 2013 Chapter 1 – THE PROBLEM AND ITS BACKGROUND INTRODUCTION Introduction  Playing games is a natural part of growing. It’s one way that kids learn to socialize, compete, to fulfill their craving ego, to entertain, to have fun and sometimes to escape from depression. Computer and online games, in most instances, are no more dangerous than other games that kids play outdoors. But sometimes, computer and online...

    Defense of the Ancients, Dice, Entertainment 1155  Words | 4  Pages

  • The Effects of Computer Games to the Academic Performance of the Students

    imagination. So here began creating human computer games and use it for its leisure. Playing computer games did not began as an industry that is immediately revealed to the world. It started as a hobby for computer software engineers. Upon entering the ’70 decade began the industry of electronic games. Also at this time, began the computer gaming industry and 1st Generation of electronic gaming devices or gaming consoles. As times passed, electronic games became more complicated, sophisticated and beautiful...

    Computer, Dimension, Electronic game 1044  Words | 4  Pages

  • Online Games on Teenagers Related Studies

    Game Addiction as we commonly call someone playing (video/online) games as if there’s no tomorrow, is still out of the “addiction book” of the doctors. Isn’t that neat? Further showing how politicians and some members of the media are just using this topic so they have something to say, and have something to report? All that talk, just so people will think they are responsible, or maintain their reputation, without any consideration the result the gaming industry can contribute to the economy, and...

    Addiction, Arcade game, Internet café 1394  Words | 5  Pages

  • Effect of Computer Games

     The Effect of Computer Games/ Social Networking Sites in the Study Habits of the Students of CAA National High School-Main Researched by: John Reinz R. Mariano CAA National High School-Main Las Piñas City ACKNOWLEDGEMENT The researcher would like to acknowledge the following persons who highly contributed in the said research: first of all God for giving me the strength and ideas for this research, my English teacher, Mr. Henry Garcia,...

    Addiction, Facebook, Internet 1562  Words | 6  Pages

  • Effect of Simulation Game

    “The Effect of Simulation Game-based Instruction for Different Cognitive Style Learners on Evaluating Different Instructional Objectives in Computer-based Learning Environment.” I. Introduction Background Recent upsurge of public interest on e-learning bring many stakeholders in instructional technology field and numerous computer-based instruction products are released by academics and industries year by year. Extravagant spin-off e-learning companies from universities and big companies...

    Cognitive style, Computer simulation, Education 1984  Words | 7  Pages

  • Online Games

     Context Online games are games played over some form of computer network. It directly implies that online gaming is a direct application of the Internet or equivalent technology. But games have always used whatever technology was existent at that point of time; for instance, modems before the Internet and hard wired terminals before modems. The expansion of online gaming has reflected the overall expansion of computer networks from small local...

    Age of Empires, Browser game, Browser-based games 1750  Words | 7  Pages

  • Effects of Video Games to the Academic Performance of Second Year High School Students of Miraculous Medal School: Introduction

    Effects of Video Games to the Academic Performance of Second year High School Students of Miraculous Medal School, School Year 2010-2011 The Problem and its Setting Introduction A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. Different platforms can be used to play video games, an example is personal computers. Video games typically use other ways of providing interaction and information to the players...

    Electronic game, Game programmer, Gameplay 920  Words | 4  Pages

  • Computer Games and Academic Achievement of the Students

    functions. Computer effects depend on how we use it. It’s either good or bad. Computer had also games that can entertain us in times of boredom. In present times, computer games had many bad effects especially to those who are studying. Few of them become addict in playing. Computer games addiction is not a physical disease or mental illness. It describes behavior that has become increasingly familiar with the rise of computer game popularity. Addiction of computer games is a worrying aspect...

    Arcade game, Electronic game, Massively multiplayer online game 1799  Words | 7  Pages

  • Online Gaming

    Effects of Online Games Chapter 1 PROBLEM AND ITS BACKGROUND INTRODUCTION When the internet was first created programmers from all over the world created different games that could be play over the internet. Internet games (also known as online games) are games that are played online via the Internet. They are distin Premium4322 Words18 Pages Effects of Online Games on Teenagers INTRODUCTION Development in technology brings many things that people don't have many years back. One of these things...

    Massively multiplayer online game, Online game, Online games 681  Words | 4  Pages

  • effects of online games

    Research In Technical Writing “Effects of Online gaming to the 2nd year IT College students of lyceum of Alabang” Submitted by: Villano, Novain Rai Lanuza, Zeus Leyte, Junany Salazar, Leemar Submitted to: Mrs. Buluag Introduction Many students are now getting addicted on online games. Most of them are high school to college students. It can be a conflict on their studies and also to their family. This game commits a failure of students to their school subjects. For this situation...

    Computer network, Dreamcast, Internet 329  Words | 2  Pages

  • Effects of Video Games on Children

     Effects of Videogames on Children Date: January 19 2014 Videogames have been around for over 30 years, and are exponentially improving every year. They have become the main source of entertainment for the majority of children around the world. Between the ages of 5 and 12, girls spend approximately 5.5 hours/week and boys spend approximately 13 hours/week playing videogames (Gentile). Videogames are a large part of children’s lives and...

    Aggression, Better, First-person shooter 1117  Words | 4  Pages

  • Rationale on Effects of Playing Computer Games on the Academic Performance of the Students

    Importance Gaming in Education: What Students Can Learn From Video Games in School As new teachers enter the workforce with greater technology familiarity than their predecessors, a wider margin of accepted teaching methods has developed, changing the way in which educators are able to form successful instructional relationships with their students. Many districts, in order to help faculty keep pace with their rapidly changing and technologically capable student bodies, are attempting to alter their...

    Education, Educational game, Educational psychology 1513  Words | 5  Pages

  • Video Game Behavioral Effects

    Video game behavioral effects The scientific study of media effects has led researchers down the road of video game effects. From both a social and psychological standpoint, video games have the ability to influence their players both on implicit and explicit levels. The popularity of video and computer games has grown exponentially in recent years, yet empirical research is still relatively limited when compared to the study of other media. In 1982, the U.S. Surgeon General lamented the lack...

    Educational game, Electronic game, Nonviolent video game 2527  Words | 7  Pages

  • Addiction to Computer Online Games That Affect the Academic Performance of Elementary Pupils

    SEANJAMES TITLE The Addiction of Grade Five Pupils to Computer Online Games that Affect the Academic Performance Among Elementary Pupils of Oton Central Elementary School from School year 2012 – 2013 Objectives of the Study The main objective of the study is to ascertain the factors that contribute to the Addiction of Grade Five Pupils to Computer Online Games that affect the Academic Performance among elementary students of Oton Central Elementary School from School year 2012 – 2013. Specifically...

    Education, Online game, Personal computer 847  Words | 4  Pages

  • Perceived Effects of Video Game Addiction to the Social Behavior of Selected 4th Year Students of Colegio San Agustin Binan AY 2014-2015

    THE PERCEIVED EFFECTS OF VIDEO GAME ADDICTION TO THE SOCIAL BEHAVIOR OF SELECTED 4TH YEAR STUDENTS OF COLEGIO SAN AGUSTIN BIÑAN AY 2014-105 Proposed to the Junior High School Faculty of Colegio San Agustin-Binan In Partial Fulfillment of the Course Requirements in the subject Research by GIELA ADIRANO ANGELICA ALONTE PAULA FRANCIS CACERES BENEDICT NYL DELA CRUZ JUAN ANTONIO FRANCISCO ARDI OCTAVO January 2015 Chapter I THE PROBLEM AND ITS BACKGROUND Since...

    Eve Online, Game, Massively multiplayer online game 911  Words | 6  Pages

  • Online Game Addiction

    John Rench Louis R. Villas PS1A ONLINE VIDEO GAME ADDICTION: IDENTIFICATION OF ADDICTED ADOLESCENT GAMERS Studies have constantly verified the reality of a small subgroup of video gamers that is seemingly addicted to games. Although video game addiction is not a new observable fact, the introduction of an online component in the current generation of games has almost certainly increased the size and possibility of the problem. This online factor in gaming led to the instigation of handling...

    Dreamcast, Massively multiplayer online game, Online game 1411  Words | 4  Pages

  • Video Game Effect

    of people who play highly controversial games like Grand Theft Auto and other violence video games, realize that it is a game and do not do things they do in the game in real life. If people believe that video games cause behavior problems, they are underlying issues with the gamer himself, and not with the software, but according to American Psychological Association, almost ninety percent of kids between the ages eight and sixteen are addicted to video game especially the violent one. The average...

    Columbine High School massacre, Entertainment Software Rating Board, Game 1211  Words | 3  Pages

  • effect of online games

     CHAPTER 1 Effects Of Playing online Games to the Academic Performance of First year industrial Engineering Students of Cavite State University, Indang Cavite S.Y. 2013-2014 INTRODUCTION As time goes by,modern technology continue to evolve.Through technology, many things were invented that helps human to sustain and lightens human work.And because of technology computers were created.Computer are determined to be the greatest invention by man itself. Nowadays,human didn’t notice that computer...

    Dreamcast, Game, Massively multiplayer online game 2817  Words | 12  Pages

  • Effects of Online Games

    created different games that could be play over the internet. Internet games (also known as online games) are games that are played online via the Internet. They are distinct from video and computer games in that they are normally platform independent relying solely on client side technology (normally called (‘plugins’). Normally all that is required to play internet games are a web browser and the appropriate plug in (normally available for free via plug-in makers website). A game played in a browser...

    Electronic game, Game, Massively multiplayer online game 4322  Words | 20  Pages

  • The Effect of Online Games to All Students

    Game Addiction as we commonly call someone playing (video/online) games as if there’s no tomorrow, is still out of the “addiction book” of the doctors. Isn’t that neat? Further showing how politicians and some members of the media are just using this topic so they have something to say, and have something to report? All that talk, just so people will think they are responsible, or maintain their reputation, without any consideration the result the gaming industry can contribute to the economy, and...

    Database, Database management system, Innovation 373  Words | 2  Pages

  • Cause and Effect of Video Games on Children

    II Cause and Effect Essay Video Game Dilemma “. . . a new study has found almost half of all "heavy gamers" are six- to seventeen-years-old” (Bennett). The current generation is one being born into the most technologically advanced civilization ever. While this is excellent from a scientific standpoint, it can have some serious negative effects on children growing up with this equipment. Video games are gradually becoming more popular with today’s youth. The rise in video game popularity has...

    Aggression, Game, Nonviolent video game 1549  Words | 4  Pages

  • Internet and Online Games Addiction

    Introduction Playing games is a natural part of growing up. It’s one way that kids learn to socialize and compete. Computer and online games, in most instances, are no more dangerous than other games that kids play. But sometimes, computer and online games become more than just play. They become an addiction. And when they become an addiction, your child’s psychological and physical well-being may be in jeopardy. Escaping into games When your kids play games online, is it play? Or is it something...

    Massively multiplayer online game, Online game, Online games 1846  Words | 5  Pages

tracking img