"Do Young People Today Make Good Use Of Their Leisure Time O Do They Send Too Much Time On Watching The Television And Playing The Video Games" Essays and Research Papers

  • Do Young People Today Make Good Use Of Their Leisure Time O Do They Send Too Much Time On Watching The Television And Playing The Video Games

    SURVEY ON HOW STUDENTS SPEND THEIR LEISURE TIME The survey was conducted on 15 and 16 August 2012 by means of a questionnaire. About 20 students in the same cohort were asked an how their spend their leisure time. Students were required to tick items on a given list and give a reason why they chose the activity. Whenever the students are free, most of them about 45% will surf the internet. It was found that 30% chose involve in sports to fill up their leisure time. Shopping and doing others activities...

    Leisure, Personal life 2026  Words | 5  Pages

  • The Good and Bad Effects of Video Games

    The Good and Bad Effects of Video Games Video and computer games, like many popular, entertaining and addicting kid activities, are looked down upon by many parents as time-wasters, and worse, parents think that these games rot the brain.  Also, violent video games are readily blamed by the media and some experts as the reason why some youth become violent or commit extreme anti-social behavior.  But many scientists and psychologists find that video games actually have many benefits – the main one...

    Game, Gameplay, Nonviolent video game 2397  Words | 7  Pages

  • The Negative Influence of Video Games

    Influence of Video Games Video games are a relatively new medium of entertainment, which gives us control over the story to play it out, act it out, making it engaging. This leads to games being extremely fun, challenging, appealing and addictive. With time, games with improved mechanics, visuals and complexity are released making it even more appealing for the player making it difficult for people not to like video games. Nevertheless, video games tend to have certain effects on people too, especially...

    Crime, Gamer, Nonviolent video game 1253  Words | 3  Pages

  • Television and Children

    Television and Children Michael Bertleff Com/156 November 18, 2012 Pamela Talley Television and Children The year is 2012 and the amount of violence children are exposed to has increased in many forms of media. Over 40 years ago, all society had to worry about was the violence on television and movies. Now society has to protect children from exposure to violence on the video games they play and from social networks on the Internet. Parents want to keep the children as innocent and pure...

    Graphic violence, Henry J. Kaiser, Media violence research 1607  Words | 4  Pages

  • Video Games essay

    December 2012 Video games can be beneficial This generation is so dead. Parents would ask their children, “ What are you doing this weekend?’ and they’ll be playing video games or watching TV, instead of playing outside in the nice outdoors, playing with other children in the park or do homework for the next upcoming week of school. The younger generation is surrounded by the Internet, apps, and video games. Our technology is getting enhanced every year and so is our video games. Video games was first...

    Game, Gamer, Learning 2507  Words | 9  Pages

  • Video Games’ Good and Bad Effects

    Video GamesGood and Bad Effects Everybody all have to take rest after they finish working. Different people have different ways to have a rest or to be relaxed. Everybody has a lot of pressure when they are working or studying. So, after working they must find a way to relax themselves. Some people would like to watch TV to relaxes or work out in gym. But maybe most of young men will choose play video game to relax. Maybe just twenty years ago, not most of people know what video games are...

    Electronic game, Game, Learning 1298  Words | 3  Pages

  • video games: good or bad?

    Video Games: Good or Bad? Spending hours upon hours playing video games, one would think that they would start to influence the day to day life. This controversy is brought up in the article “Defending Video Games: Breeding Evil?” written by the editor of Ecomunist.com. The article argues that violent video games do not necessarily make viewers violent, but may in fact be beneficial to the user’s health. The main topic is proving games do not influence their audience to the extent of behavioral...

    Argument, Crime, Evidence 1033  Words | 3  Pages

  • Media: Television and Children

    Media Today in our society everyone is influenced in some way by media. Whether it is at home watching TV, at work, or just walking the street media is everywhere. The main forms of media are television, print material, and electronics like computers and video games. The main one in our society is television. Most children start watching T.V. at the age of two and watch between two to three hours per day. Television has only been around since the 1950’s and each generation more and more people now...

    Advertising, Broadcasting, Mass media 935  Words | 3  Pages

  • Leisure Time Activities

    Leisure time activities Leisure time activities are Acting Archery Astronomy Bell ringing Betting Bicycling Bird watching Bowling Canoeing car maintenance CB radio Chess Cinema Crosswords Dancing Darts do it yourself Driving Eating out Fishing Football Gardening gliding hang gliding hare coursing health spas horse riding hunting ice skating jogging Knitting motor racing mountain climbing etc How to avoid doing negative work in leisure time Some people misuse their...

    Boredom, Brain, Emotion 424  Words | 3  Pages

  • Do Violent Video Games Cause Aggression or Not?

    Do violent video games cause aggression or not? Video games have become a part of culture in America and all around the world. Video games are extremely popular, connecting people through the internet allowing them to interact with one another through cyber-portal for entertainment, with varying genres of games from card games, first person shooter’s, racing or even 3D strategy games. These games connect millions people around the world, gamers spending countless hours glued to screens looking...

    Aggression, Columbine High School massacre, Domestic violence 1632  Words | 5  Pages

  • What would You Do ? and Country

    FAMILY o Describe your family? o Do you have a large or small family? o How much time do you spend with your family? o What do you like to do together as a family? o Do you get along well with your family? o Are people in your country generally close to their families? WORK o What do you do? o What are your responsibilities? o How many hours do you work each day? o Do you enjoy your work? o Is there some other kind of work you would rather do? o If you...

    History of the Internet, Hobby, Internet 1593  Words | 7  Pages

  • Advantages and Disadvantages of Watching Tv and Advertisements.

    Currently in society, television and advertisements a very important route to send the latest information or message to every household all over the world. According to the 2002 Van Dusseldorp & Partners, ¡°There is 19% increase in amount of people watching TV.¡±(Europemedia). People receive knowledge much easier at home. Television gives a very convenient way to connect to the outside, even if people live in a remote place. People can know a new product on the market through the advertisement; it...

    Australian Broadcasting Corporation, Broadcasting, Sveriges Television 856  Words | 3  Pages

  • The Value in Video Games

    Value in Video Games Linda Garcia Devry University Rough Draft 2 Value in Video Games “Your mom hates this game!” was the slogan for a third-person shooter game called Dead Space 2 released January 25, 2011. The big question is ‘why would your mom hate this game?’ Why do many people in general oppose playing video games? Although they are packed with a bunch of violence, many people neglect the positive qualities in video games. Are there any positive aspects about them? Video games are valuable...

    Game, Game designer, Role-playing game 1880  Words | 6  Pages

  • Video Game and Young People

    It is known that we are living in technological era. Video games have become one of the favorite time-spending of young people all ages, and even some adults. Moreover, video games are unbelievably complicated and that shows just how deep the connection between people and technology. (Cooper, 2010) However, addiction to video games, one of the main problems has been brought by modern technology. According to Byron Review (2008), a government-commissioned study, it is clear that even in the lack of...

    Addiction, Audio game, Columbine High School massacre 883  Words | 3  Pages

  • video games do not make kids violent

    Video Games – They are not making children violent therefor should not be banned. Since the development of video games in the early 70’s to the present time today, a great deal of change has been relevant to keep up with what would sell and what wouldn’t. In this generation, a popular trend in games tends to be a shooting/killing genre. Naturally as parents do, some do not believe this is fit for their children. If this is the case of not wanting your children to dive into such an intimidating atmosphere...

    Aggression, Domestic violence, Game 1254  Words | 3  Pages

  • Free Time

    pSome people prefer to spend their free time outdoors. Other people prefer to spend their leisure time indoors. Would you prefer to be outside or would you prefer to be inside for your leisure activities? Use specific reasons and examples to explain your choice. 146: Some people prefer to spend their free time outdoors. Other people prefer to spend their leisure time indoors. Would you prefer to be outside or would you prefer to be inside for your leisure activities? Use specific reasons and examples...

    Leisure, Personal life, Plan 1609  Words | 5  Pages

  • Effect of Watching Television of Young Children

    EFFECT OF WATCHING TELEVISION OF YOUNG CHILDREN Television has become the most popular daily media tool of everybody around the world nowadays. It has been modernized through many years by technology engineers. Many people have taken advantage of it because it gives them entertainment and great profits. In our textbook “Born to Talk” by Lloyd M. Hulit and Merle R. Howard, they clearly said that watching television is greatest damage to young children throughout their language development stage....

    Autism, Brain, Television 1150  Words | 3  Pages

  • Video Games’ Good and Bad Effects

    Good things about video games Many wonder if there are any good things about video games. The question becomes even more prominent when you think about children and teens, who might spend more time playing video games than going outside. And then there are adults who develop video game addictions. Sometimes these addictions could lead to problems with employment, relationships and other aspects of life.  However, despite all these things, I still say there are many good things about video games...

    Electronic game, Game, Gamer 900  Words | 3  Pages

  • Video Games Do More Good Than Harm

    industry of video games has really prospered. From the earliest cathode ray tube amusement device to today’s high tech gaming consoles, the advancement in video games is truly evident. But like all other technological advancements, the field of video gaming faces many suspicions about it being beneficial or harmful. Most parents really concern about their kids when they see them spending their time glued in front of the computer screens playing computer games. They believe that games are just a matter...

    Educational game, Massively multiplayer online game, Nonviolent video game 1282  Words | 3  Pages

  • Are Video Games Educational

    Video games are something that many people all around the world play. But are video games educational? The answer is yes, video games develop many of our skills, give us the relaxation we need and as technology is developing the number of educational and social aspects of games are increasing greatly. While video games are typically cast off as a waste of time and simply recreational activities, when it comes down to it, video games are actually one of the best and most successful ways to encourage...

    A Great Way to Care, Educational psychology, Game 938  Words | 3  Pages

  • Leisure Time

    SURVEY OF HOW TEENAGERS SPEND THEIR LEISURE TIME IN MY COMMUNITY? Dear: This is a survey being carried out in the community on how leisure time is spent by the teenagers in the community. This study is being conducted as an assignment, the researchers Social Studies School Based Assignment (S.B.A). You are advised to answer the following questions honestly and truthfully. You do not write your names anywhere so no one will ever know who answered the questions. There is no right or wrong answers...

    Adolescence, Community, Leisure 536  Words | 4  Pages

  • video games v/s outdoor games

    Video games are often under fire from publicity-hungry senators who want to pander to the older generation. However, as time goes by the people who enjoy video games now will soon be in power. But, until that day we are forced to question whether video games and outdoor activities should be compared and contrasted. This essay compares and contrasts outdoor activities. Video games Video games are not designed to burn off a lot of energy. They are not aerobic in any way, nor are they able to increase...

    Computer, Electronic game, Nonviolent video game 1881  Words | 4  Pages

  • Advantages and Disadvantages of Television

    What are the advantages of television? 1. In this busy life, television can be the easiest source of entertainment. 2. By watching news channel, we get updated with the things going around the world. 3. Channels, like Discovery, gives information about Wild life. 4. Watching quiz shows can increase our knowledge. 5. By watching recipe channel, we can learn many recipes. 6. Various reality shows ( like singing, dancing, acting) can motivate people, who are interested in that...

    Cancellation, Lists of television programs, Reality television 1812  Words | 6  Pages

  • The Medium of Pornification of Popular Culture and Its Effects Towards Young Generation

    Popular Culture and Its Effects Towards Young Generation The presence of popular culture to the societies all around the world is inevitable considering that people are now living in the age of information. 99 percent in every household, possess at least one television, people are wearing headphones, listening to pop, hip hop songs and looking at their smartphones, surfing the internet 24/7. Popular culture definitely has lots of bad influences towards people but it also carries some benefits along...

    Culture, Entertainment Software Rating Board, Nonviolent video game 3031  Words | 8  Pages

  • Video Games and Time Wasting

    VIDEO GAMES ; TIME WASTING VIDEO GAMESt; TIME WASTING There is a fine line between using your time to your advantage and one of which you’re on a couch watching the latest Hannah Montana episode. I plan on explain how you use video games to achieve that maximum goal. Many adults over the age of 40 don’t take the classic controller or the player seriously and from that you get the hate and criticism you see today. From here on out I will take you on an in-depth tour of the latest video games and...

    Arcade game, Atari, Pong 1385  Words | 4  Pages

  • Video Game Violence

    Video Game Pop Culture Misunderstanding Our society isn't safe for our children anymore because of drugs and alcohol abuse, sex, violence, war, playing video games…Playing video games? This is the last straw; some video games are made the focus of controversy when much better things can be argued over. Well, don't get me wrong, some of these games show horrific acts of and much less to our kids. Also in 1992 "A recent survey found that 92 percent of U.S. kids--ages 2 to 17--play video games...

    Atari, Game, Media violence research 1935  Words | 5  Pages

  • Negative Screen Time Effects

    Negative Screen Time Effects on Young Children Statistics show that screen time negatively affects children’s learning abilities and development. “The effects of so much screen time can include speech delays, aggressive behavior and obesity.” (Lavey) Since parents play a role in how much television their kids can watch, they can minimize the chances of their brains not developing correctly. “The first 2 years of life are considered a critical time for brain development...

    Affect, Child, Childhood 1501  Words | 4  Pages

  • Television: the Downfall of American Society

    Essay #2 Television: The Downfall of American Society Televisions have only been around since their debut in the middle of the 20th century and have since become a huge part of everyday life here in America. Originally having good intentions, the television and watching of television in the last couple of decades has changed greatly. The amount of time people spend watching their televisions has also changed in the sense that people spend much more time in front of the television than they used...

    20th century, Cousin, Family 1287  Words | 4  Pages

  • Do Children Watch Too Much Tv

    Do children watch too much television? A question that we didn’t need to ask ourselves too much in the past, but now that it’s a common household item that children have easy access to, this question has been brought up a lot now than ever. Now that a T.V. is in most households in America, and a lot of kids are being raised on it, this may lead a kid to think that sitting in front of a T.V. after school is better than going outside and playing ball. It may even lead a child into resorting to a T...

    Dog, Dogs, History of video game consoles 1593  Words | 3  Pages

  • Is Watching Tv a Waste of Time

    Watching television is a waste of time. Do you agree? Nowadays, television has become a major part of our lives. Almost every home has a television. In fact, even restaurants, grocery shop, clinics and also mamak stores have televisions as a way to attract customers. We are now a television nation but this is not something that we should be proud of because television is not a vital necessity in our lives. Furthermore, too much television is eating our life away. Watching television is a waste...

    Hobby, Leisure, Recreation 1138  Words | 4  Pages

  • Do Video Games Cause Behavior Problem

    Mr. Osso March 9, 2011 Do Video Games Cause Behavior Problems? Video games do cause aggression. The most games that cause aggression is games rating with M for mature games. About 90 percent of U.S kids from ages 8 to 17 play video games usually show more aggression after play a violent video games. Everyday odds are you are going to have more aggression while playing a violent video game with the Rating M for mature or higher. Even though video games are a big part in teens. Some parents...

    Aggression, Columbine High School massacre, Game 1439  Words | 5  Pages

  • Effects of Playing Computer Games on the Academic Performance and Behavior of Every Student

    Effects of Playing Computer games on the academic performance and behavior of every student By: Toshihiro Joshua F. Polo Introduction: I. Background of the study There was a time when the endless summer for a child referred to hours spent Basketball and badminton courts or even romping with neighborhood kids. Kids still do all these things but today’s kids have more ways of having fun including hours and hours in front of...

    Behavior, Game, Student 887  Words | 4  Pages

  • Video Games Is Not a Source of Violence

    The Positive Effects of Video Games Video game is an electronic game that is controlled by player but moderated by the electronic control and manipulating images on a video display or television screen. This is one of the largest and most influential inventions on people’s lives today. Ralph Baer has found this invention in 1966. In 21st century, technology becomes more advanced and people rely more on technology. As well as video game, over the past 30 years video game is evolving, changed significantly...

    Critical thinking, Difficulty level, Game 1548  Words | 5  Pages

  • Children and Television

    Children and Television COM/156 Children and Television It is proven that children who watch television shows such as SpongeBob Squarepants score an average of twelve points lower on their I.Q. tests. Study suggests that watching just nine minutes of programs such as those can cause short-term attention and learning problems in four-year-olds (Fox News, 2011). Parents have become accustom to convenience and the sheer quickness of everything. The TV becomes a cheap and easy babysitter...

    Game show, Reality television, Television 1559  Words | 4  Pages

  • Video Gaming Effects on Adolescents Brain

    11/19/11 Every time you turn on the television, you are almost guaranteed you will see at least one commercial. These commercials are there to speak to the viewer and usually get them to purchase the good or service that is being promoted. This is called media literacy. Media literacy is the ability to access, analyze, evaluate, and create media in a variety of forms. Many wonder what this means and, is this good or a bad thing? Media Literacy is portrayed through the television, the internet, advertisements...

    Aggression, Brain, Electroencephalography 1842  Words | 5  Pages

  • violent video games and children

     Violent video games Many people believe that violent video games should be banned, claiming that they have a negative effect on people. Some even say violent games make people commit violent acts. These games do influence human behavior, which is not always positive, but this does not mean that they should be banned. If a child began playing violent video games at a young age, then he might think that violence in real life is the same as the game violence and that it does not have a real impact...

    Aggression, Anger, Media violence research 1466  Words | 4  Pages

  • Game: Online Games Online

    online games Nowadays, online games are famous. People prefer to play online games during their leisure time. They are attracted by high resolution of graphic, story plots, and accessibility of the games. These features would definitely amuse them. But, there are lots of disadvantages of online games. Playing online games is a waste if time, You may say, "Playing online games is an entertainment." Yes, I agree with you, but, most of the online gamers would spend a plenty of time in playing online...

    Game, Massively multiplayer online game, Online game 1923  Words | 5  Pages

  • Video Games vs. Children

    English 1120 10 March 2006 Video Games vs. Children The promotion of violence by today’s media, especially video games, has caused violence and aggression in reality to become a major concern. As gaming graphics and special effects are becoming more realistic, this portrayal of violence is one of the many important concerns in society. These days, a person can pick up a controller, move a joystick around, press a few buttons, and totally devastate an entire city. The recent uproar about this...

    Aggression, Media violence research, Nonviolent video game 1760  Words | 5  Pages

  • Video Games and Violence

    Positive Effects of Video Games * When your child plays video games, it gives his brain a real workout.  In many video games, the skills required to win involve abstract and high level thinking.  These skills are not even taught at school.  Some of the mental skills enhanced by video games include:                   o    Following instructions                 o    Problem solving and logic - When kids play games such as The Incredible Machine, Angry Birds or Cut The Rope, they train their brain...

    First-person shooter, Game, Massively multiplayer online game 1844  Words | 5  Pages

  • The Negative Effects of Video Game Violence in Real Life: Fact or Fiction

    off in the latest Halo game, videogames have a long history of violence. As videogames became more and more advanced the depictions of violence have become more and more realistic. These violent videogames have been the source of a lot of controversy over the past few years. Many people are worried that exposure to these games is dangerous, that the gratuitous use of violent imagery will cause the player to become violent themselves. More outspoken opponents of these games have gone so far as to...

    Aggression, Crime, Gameplay 1500  Words | 4  Pages

  • The Effects of Computers and Television on Chidren

    of Computers and Television on Children These days televisions and computers are all around us. They can be accessed by children at school and in most homes. The effects of these on our children can be positive or negative depending on how they are used. There are four areas of development that are affected by children’s home computer use: physical, cognitive and academic, social and relationships, and reality perception. Some studies have shown that children who spend more time on the computer...

    Columbine High School massacre, Computer, Computing 937  Words | 3  Pages

  • Video Games and Society

    Video Games: A History of Violence? HAHA! I KILLED YOU! I’M NOW LEVEL 30! How and why does mass media influence aggressive behavior? More specifically, does playing video games cause aggressive behavior? Because children and teenagers spend an increased amount of time each day viewing/playing video games, they are shaping their values, attitudes, and behaviors. For people who do act out aggressively, the results can be deadly. Monthly, the news is filled with blood-chilling accounts of crimes committed...

    Aggression, Columbine High School massacre, Entertainment Software Rating Board 2089  Words | 5  Pages

  • Do Violent Video Games Increase Adolescence Violence

     Do Violent Video Games Increase Adolescence Violence? Fred Saucer Jonathan Varhola SOC 2000-09 April 14, 2014Do Violent Video Games Increase Adolescence Aggression? The debate over violent video games causing aggression in young people can be traced back to the 1976 release of the game Death Race. The object of the game was to run over screaming "gremlins" with a car, at which point they would turn into tombstones. Controversy erupted because the "gremlins" resembled stick-figure humans, and...

    Aggression, Casual game, Game 1357  Words | 6  Pages

  • The Adverse Effects Of Video Games On The Youth

    feel that video games can be the cause of aggressive behavior among people, because exposure to games containing violent images has been proven to impact individuals’ mindsets negatively. I agree with Dr. Michael Rich, in that he explains this influential power in regard to violent video games when he states: “Players might be quicker to throw a punch during a disagreement or even carry a weapon to school, simply because they see so much of that on the screen” (Television and Video Games 1). Dr. Rich’s...

    Violence 1369  Words | 4  Pages

  • Do Not Blame the Video Games.

    the Video Games The video games have been a source of entertainment for many over the past few years and over the years its consumers are growing in number. It is a source of digital entertainment and does not trigger violent behavior or the violent crimes. It is not a new trend anymore as the games have been around for as early as the 1990s. Parents and guardians strongly believe that most games have violent content thus prohibit their children from playing as they believe it might make them...

    Crime, Entertainment Software Rating Board, Game 1442  Words | 4  Pages

  • Why Video Games Have to Be Treated as Threat?

    Why Video Games have to be treated as Threat? Today, thanks to technology, people have many different and new ways to entertain themselves. One kind of entertainment that is well-known is video games. They are very popular among boys and girls from the age of 12, and to men and women in their 30’s. In a survey released by The American Academy of Child & Adolescent found that “Ninety-seven percent of young respondents play video games. That's 99 percent of boys and 94 percent of girls, with little...

    Aggression, Atari, Entertainment Software Rating Board 1859  Words | 5  Pages

  • The Effect of Video Games on Children

    of videogames on children Today in the world there are many options and ways to entertain children. There are football clubs, movies, television programs, and video games. But there are many activities that are not good for children, who have ill effects on your subconscious and in the way they operate. We know that violence on television has bad effects on children. Psychologists say that there is a correlation between the aggressiveness and violence on television "is as strong as the effects...

    Aggression, Psychology, Relational aggression 825  Words | 3  Pages

  • Violent Video Games cause Behavior Problems

    Violent Video Games Cause Behavior Problems Video game violence is an increasing problem in today’s society with violence as one of the most popular themes. Games such as “Grand Theft Auto” and “Call of Duty” are among the most popular games and have been scientifically proven to have a major effect on teens. Many people try to argue that there is a difference in the effects between behaviors after engaging with video games. Video games have the same effects as other forms of entertainment, but...

    Aggression, Entertainment Software Rating Board, Graphic violence 1145  Words | 5  Pages

  • Violent Video Games Influence Violent Behavior in Children

    Violent Video Games Influence Violent Behavior in Children Many people still do not believe that violent video games could influence violent behavior in children. They think that video games are just for entertainment and nothing more than that. Even though there are several cases where video games have been blamed or held responsible for violent actions, some people fail to consider the fact that violent video games do influence violent actions. One perfect example where violent video (Doom)...

    Aggression, Columbine High School massacre, Media violence research 1538  Words | 5  Pages

  • Effects of Computer Games in Education

    COMPUTER GAMES IN EDUCATIONAL DEVELOPMENT OF THE COLLEGE STUDENTS OF HOLY CROSS COLLEGE” In modern society, it is very common playing computer games. Eventhough computer games are common in our life, they have not only good effects, but also bad effects, especially to teenagers. Moreover, even though parents know that teenagers play computer games too much, they do not know that why teenagers are widely excited at computer games, and what the bad effects of computer games are. There...

    Addiction, Game, Internet addiction disorder 939  Words | 4  Pages

  • Advertising Effects On Young People

    mostly between the ages of 15-18, see an advertisement on television, or the internet and they want to try it , have it, or even steal for it because they desire it. Take alcohol advertisements for instance. Alcohol advertisements are more complex and appealing to today's youth than they were ten years ago. The effect of these alcohol related advertisements, cause our youth to try just a little sip or worse drink to many. Because our youth today don't understand the effect of alcohol on them, they get...

    Advertising, Ageism, Broadcasting 1128  Words | 4  Pages

  • Is reading important than television.

    that but what if it was on television and it was not boring learning about it . What television does to children is that it draws their attention and they do not even know they are getting useful information in that little brain of theirs. If you ask somebody if watching television is the best way to broaden their child knowledge or reading a book or two , some could say “TV get bad rap but I think with healthy viewing habit and parental supervision , limited screen time it can be a positive experience...

    Cancellation, Film, Learning 938  Words | 3  Pages

  • the effect of watching too much tv for kids

    TV & Children: Television, Health and Development How does television affect the health of our children? Children from birth to age five are actively growing, learning and developing habits that will shape their physical and emotional health. Because this time period is so crucial to the development of a child’s body and brain, any negative influences can have lifelong health effects (1). Excessive television viewing among young children has been linked to negative impacts on early...

    Body shape, Childhood, Childhood obesity 1600  Words | 7  Pages

  • How Important Video Games Are in Our Lives

     Universidad Americana How important video games are in our lives? Outline Thesis Statement: Videogames are more than a simple game nowadays. I- Supporting 1: Videogames as part of our lives. a- Video Games through the time. 1- Old and New videogames. b- Differences between the new ones and the old ones. 1- Graphics II- Supporting 2 Benefits of videogames. a- To develop skills. 1- Motor skills. b- To socialize and share with friends. 1- Online gaming...

    Arcade game, Atari, Half-Life 986  Words | 3  Pages

  • playing video games & its perks

    April 4, 2014 PLAYING VIDEO GAMES & ITS PERKS Please Use Responsibly Technology is all around us in the year 2014, electronic media is part of everyday life from infancy to adulthood, is this a good or a bad thing, it is all a matter of getting the facts straight then putting it into perspective. Media tools available for productivity and entertainment purposes are common culprits of publicly known negative outcomes of video game enthusiasts as well as obesity in recent headlines concerning...

    Arcade game, Atari, Half-Life 1927  Words | 5  Pages

  • Video Games and Children

    ways it makes life safer and easier for families. But when 40- 75% of children in middle school already have cell phones, as well as 89% of children have their own laptops, and 97% of children and young adults play video games and/or own a gaming system. With the prevalence of video games obvious many adults have started asking themselves how these games affect their children. Should I be worried that my child is playing violent video games? How long should I allow my child to play video games? These...

    Arcade game, Childhood, Game 1123  Words | 3  Pages

  • Violence & Video Games

    2013 Violence & Video Games It's a tireless task parents have keeping their kids safe. Graphic TV programs, sexually explicit magazines and alcohol all must be kept out of reach. Unfortunately, parents must add another pop culture challenge to their list: video games. A recent study by the American Academy of Pediatrics (AAP) shows that more than 90 percent of parents don't monitor ratings on the video games played by their kids. Many are unaware that a ratings system for video games even exists, and...

    Entertainment Software Rating Board, Game, Nonviolent video game 2243  Words | 6  Pages

  • Video Games

    Argument Video games are healthy? “A nationally representative study found that the average American 8-to-18 years old plays video games for an average of 13.2 hours a week.” (Price-Mitchell, Marilyn) Can you believe that most teens spend that amount of time playing video games, which is more than the average civilian spends eating and drinking every week. Many people have heard, that some video games are developed in order to exercise your brain, but it is true that close to all video games have some...

    Better, Game, Mind 1361  Words | 2  Pages

  • Violence in Video Games

    Tanya Sanchez ENG 1201 Professor Aldridge Annotated Bibliography Effects of violent video game playing on youth Ward, Michael R. "Video Games and Adolescent Fighting." Journal of Law and Economics 53 (2012): 611-28. JSTOR. Web. 5 Nov. 2012. <http://www.jstor.org/stable/10.1086/605509>. There is a link between violence in the context of video games and violence affected by gamers outside of the context of gaming. Psychologists have studied the possible connections between violence...

    Media violence research, Nonviolent video game, Pong 2221  Words | 7  Pages

  • Video Games & Violence

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