The Video Game Wars

Brian Paik

Video games are a big market these days.   Within the past few years, the
industry has boomed into a very large business.   Within this business, there are
three big companies are fighting to be the best.   Nintendo's N64, Sega's Saturn,
and Sony's Playstation   are the three main systems in this huge market.   Because
there are so many games for these systems, and because it is such a big business,
stores specializing in only these games are opening everywhere.
A few days ago, I walked into one of these stores.   My friend wanted to
purchase the new nintendo machine.   According to the reviews, the system was
supposed to be able to have amazing polygon graphics. Video games coming out
these days are considered good if they consist of many polygonal graphics moving
at a smooth and fast speed.   From what he said, I thought that no other video
game system could compare with it.   When I entered the store, the walls were
covered with many games for different systems.   On one wall, there were
Nintendo's games, on another, were Sega's games, and on the last, were Sony's
games.   Surprisingly, Nintendo's new games didn't look much different than the
other two companies'.   On three corners of the room, there were television sets
displaying the latest and greatest games for each popular console.   While
watching these new games, I was in awe.
        When I was younger, I remembered playing what those times considered,
"high tech" video games.   During those years, the games had little blocky
characters who looked more like a blob than a human being.   The music wasn't
even music at all.   It was more of a bunch of beeping at different pitches.
These characters walked around and jumped over other blocky characters in a two
dimensional environment.   The new games that I observed, however, were being
played right off a CD.   The characters were digital images of real people, and
the music was in CD quality.   The game took place in a completely three... [continues]

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