Use and Importance of Computers in Education
Many technological advances have been made throughout history making life easier, one of which is the computer. Computers have changed the world, as a lot of things can now be done through computers. Computers are everywhere at school, at work, and at home. Many daily activities either involve the use of or depend on information from a computer. Over the past decade, the number of schools with computer and the Internet access has grown exponentially, and the number of children going online from school has followed suit.
The first computer Atanasoff Berry Computer (ABC) was developed in 1942. Historians divide the history of the modern computer into generations, beginning with the introduction of the UNIVersal Automatic Compute (UNIVAC), the first commercial computer which was introduced in 1951 (Computer, I40). Professor John Atanasoff and graduate student Clifford berry built the world’s first electronic digital computer which included several innovations such as computing, logical arithmetic and different processing (Lemons, Computer impact on education 2009).
Computers mean instant access to information because they affect different aspects of people’s lives, homes and society. Computers have become an integral part of the education as they allow students and teachers access to information, show students real world, help in research projects, and prepare for their jobs. This paper attempts to gather and analyze information about use of the computers in education system.
Education is the process of acquiring knowledge. In the traditional model, people learn from other people such as parents, teachers, and employers. Many forms of printed material such as books and manuals are used as learning tools. Today, educators also are turning to computers to assist with education (Discovering of Computer, 32). Many schools and companies equip labs and classrooms with computers. Some schools require students to have a notebook computer or personal digital assistant (PDA) to access the school’s network or Internet wirelessly (Discovering of Computer, 36). Moreover, there are lots of various interactive white boards such as SmartBoard, ActivBoard, Mimeo and Webster. These electronic boards connect with the teacher's computer and can be used in different ways. For instance, if the teacher takes notes on the interactive white board, then it can save those notes and provide them to students who missed class. The teacher can upload them to a school Web site, where that child or a parent can see them. In a graphic way, the teacher can demonstrate what happens when you mix colors, divide numbers or create a virtual science experiment. The board also can provide interactive review games,in which students match the correct answers or fill in the blanks. All of the white board companies have Web site with lesson plans and suggestions. Teachers also find lesson plans by searching the Internet or on teacher forums.These boards are more useful and helpful in interactive teaching method where students can enjoy their learning process.Another way of using computers in the classroom is the use of online research projects, or Web quests. As with interactive white boards, several online sites are available to teachers with hundreds of potential projects for their students. Students are challenged to create utopian societies, time capsules, comic strips or find careers.
Simulation is another way to use computers in a classroom context. Simulations provide "real-life" experiences in many cases, for example: the experience with the stock market or using math in daily life. The virtual field trips bring far-flung places into the classroom. If it is not possible to travel to Colonial Williamsburg, the students can visit websites like history.org instead and watch the actual place virtually. With this sort of virtual learning environment, computers have proven extremely beneficial especially to...
Please join StudyMode to read the full document