In 1989, two years after its Japanese introduction, NEC announced plans to bring the PC Engine overseas, to the booming videogame market of the U.S. With a huge library of Japanese software, it seemed to many as though the system couldn't possibly fail.
At the time, the NES was the #1 system in the US. Games were no longer being made for Atari's 7800, and despite the popularity of the Sega Master System in Europe, it failed to capture the hearts of the U.S. gaming public. Arcade and computer games began to set new standards in visual and aural excellence, making the NES seem primitive in comparison. Although MMC (memory mapper) chips allowed the NES to do some pretty spectacular things, the game-buying public was hungry for a new system.
Shortly after NEC stated its intention to bring the PC Engine to the U.S., Sega announced that its Mega Drive system (released in Japan a year after the PC Engine) would also be coming to the U.S. as the Sega Genesis. The Mega Drive was slow to catch on in Japan, as the installed user base of PC Engine was so large. In fact, the Mega Drive was spectacularly unpopular with our... [continues]
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