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Game Development in the Philippines may just be an infant but it is a fast growing industry. These articles tells us where our own gaming industry went so far.

In 2007, GDAP was formed in order to promote the interests of the Philippine game development industry. To date, it has more than 30 members consisting of schools, universities, and companies. One of its members is Anino Games, the oldest still-running Philippine game development studio, which is around a decade old. They host and organize various events and projects all over the Philippines, targeting not only aspiring game developers, but also educators, parents, and even government departments.1
One of the greatest misconceptions about game development is that students will mostly be playing games. When the game development enrollees find out that they have to take up subjects like design, math, and physics, the numbers start to dwindle. Parents also worry about the possible career paths their children might take. This is where GDAP comes in. Alvin Juban gives talks to parents and students who are interested in taking up game development courses in certain schools such as De La Salle-College of Saint Benilde. His talks cover the scope of the course, the activities involved and the career paths, and the numerous options after graduating. This helps ease the worries and cures the misconceptions of the parents, and also helps the students build a more realistic expectation of what lies ahead.
So is game development technical like computer science class or is it more about design like fine arts? Mr. Juban says, “It is a combination of both so we have to use both the left and right side of the brain.” Now that is easier said than done, right? That is what makes internships very interesting. Society 6 accepts interns in its studio. And unlike regular on-the-job-training programs, these interns participate in real projects, work hands-on, and are much like regular employees. Doing this

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