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The Factors Affecting the Development of Game Programming

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The Factors Affecting the Development of Game Programming
OBJECTIVES
After reading the term paper, the readers will be able:

1. To observe the progress of game programming of IT specialists,
2. To compare the development of game programming for year 2012 and 2013,
3. To analyze the factors affecting the development of game programming,
4. To explain how the factors affect the development of game programming,
5. To formulate possible ways in improving the game programming,
6. And to access the effectiveness of the solutions for the development of game programming.

INTRODUCTION
Games have existed since the dawn of humanity and have become an integral part of modern civilization because according to Lowenstein (2005), humans will always find a way to have fun with games so they will create a new way to use tools to develop activities for their entertainment and leisure thus game programming was invented. When one thinks of game programming, one might think of complicated problems and challenges but game programming, as defined by the researcher, is a simple process of creating, developing and managing a computer software or system designed for playing as long as one has the sufficient and right training or education. There are many successful IT professionals in the Philippines so the researcher chose his study to be responded by specialists whose job is game programming and management in Makati City. He selected the city of Makati because kit is near and provides convenience when starting the study and also it is where most game-related works are located. The timeframe of 2012-2013 was decided by the researcher because in that period of time, most programming languages and computers were enhanced.
The study about the factors affecting the development of game programming would assist companies using games as their marketing strategies. The study would also help professionals in making their work easy. Gaming businesses are significantly fast earning jobs. In the Philippines, there are a



Bibliography: Astle, D. (2005). More OpenGL Game Programming. California: Xlibris Publishing Inc. Bethke E. (2003). Game Programming Improvements. Game Development and Production (p Novak, J. (2011). Game Development Essentials: An Introduction. Los Angeles: ACD Publishing Company. Roy, P. V., & Haridi, S. (2004). Concepts, Techniques, and Models of Computer Programming Shelly, G., & Vermaat, M. (2008). Factors Affecting Course Outcomes in Introductory Programming Solomon, E. (1984). Games Programming. Cambridge: Cambridge University Press.

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