Speech on Game Violence

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Ladies and Gentlemen,
The debate on whether we should regulate or restrict videogames is still controversial. As some people claim that they are influencing the young generation in a really negative way, others perceive that they are just mere entertainment devices. As the representator of the international game developers association, I am here today to stand against the statement that video games cause violence in teenagers. To begin, people who disagree with the argument would probably give statistic on the increasing case of crime from teens who play games regularly compare to the ones that don’t. This is absolutely untrue and scientific researches undermines this idea. In contrast to causing violence, the correlation between hotility and video games mentioned was because violent teenagers seek these games, this means games are not responsible for antipathy. According to the FBI, as video games are becoming more and more popular in the recent years, violent behavior from adolescences actually decreases. It doesn’t necessarily means that the widespread of games reduces violence, however it proves that the popularity doesn’t cause violence. Moreover, it was declared: “The state has not produced substantial evidence … violent video games cause psychological or neurological harm to minors.” - Robin Cauthron of the United States District Court for the Western District of Oklahoma. He also stated “the presence of increased viewer control and interactivity does not remove these games from the release of the First Amendment protection”. In short, would your child start a fight after a few hours of sitting in front of a screen and controling animated characters? Furthermore, rather than trying to link resentment, anger or displeasure to video games through myriad experiments conducted, we should have a detail analysis on the ways these experiments are done. There are two major flaws to justify why they should not be trusted. The first reason is that experiments are...
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