Social Gaming and Its Issues/Impacts on Society

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Lu Huilin
Geng Zhiyu
Chen Juncheng
Low Rong Quan

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[Term Paper – Team 6]

Introduction ........................................................................................................... 2 Definition of Social Gaming......................................................................................................3 Reasons for Growth in Social Gaming ......................................................................................5

Impacts of Social Gaming on Society ...................................................................... 6 Introduction ............................................................................................................................6 Motivations for Social Gaming .................................................................................................7 Psychological Impacts of Social Gaming ...................................................................................9 Conclusion .............................................................................................................................10

Impacts of Social Gaming on Economics and Government Policies ...................... 10 Introduction ..........................................................................................................................10 Social Gaming Industry ..........................................................................................................11 Issues in Social Gaming ..........................................................................................................14 Conclusion .............................................................................................................................16

Modern Applications of Online Social Games ...................................................... 16 Educational and Training Tools ..............................................................................................16 Therapeutic Online Social Games...........................................................................................17 Online Gaming for Selection Purpose ....................................................................................17 Conclusion .............................................................................................................................18

Overall Conclusion ............................................................................................... 18 References ........................................................................................................... 20

2|P ag e

[Term Paper – Team 6]

Introduction
Social gaming is not new in the world today. In general, the propagation of social gaming is facilitated by technology and its psychological impacts. As with any other trends, social gaming deserves a deep look and analysis to identify any possible afflictions as well as benefits upon the modern world. Now social gaming, whose propagation is enabled by information technologies, is still in a growing phase; hence it needs regulations on various aspects. Although there are lots of controversial issues over social gaming and its impacts, we still predict the future of social gaming to be promising and beneficial to society. Our conclusion is based on various factors we shall later discuss in this paper.

Definition of Social Gaming
Social gaming commonly refers to playing games as a means to social interactions, or a form of gaming that requires social interactions. This is, as opposed to playing solo games (single player games like some card games and single-player video games). By this definition, social gaming includes under it a broad spectrum of games such as: Massively Multiplayer Online Role-Playing Games (MMORPG), social casual games, games from social networking websites (e.g. Facebook) and even multiplayer video games. Whilst social games seem to have only come around due to technological...
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