Research Result

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Figure 1 compares the different preferences about the types of games among overseas students.

The majority of gamers were in favor of on-line games and mobile games. However, considerably more males than females preferred on-line games. In contrast, substantially less males than females liked mobile games.

Over a third of international students enjoyed on-line games totally. The percentage of males (23%) was nearly twice as many as females (12%). In addition, the number of males who were fond of mobile games (14%) was more than twice as high as those who liked to play video games (7%). The rest of game players liked video games or other games, which was 8% and 2%, respectively.

Figure 2 describes the time spending on gaming in hours per week among overseas students.

It can be seen from the graph that over a half of international students believed that less than 6 hours each week was the most suitable time to play games.

More than a quarter of males (26%) spent under 6 hours on games, which was slightly less than the percentage of females (32%). However, in item of ‘7-20 hours’, the proportion of males (15%) was approximately four times more than females (4%). In contrast, a majority of females who preferred to play games less than 6 hours each week was exactly eight times more than those who played ‘7-20 hours’. It was also worth mentioned that the percentages of both males and females who played games more than 20 hours were equal.

Figure 3 illustrates the frequency of playing game among international students.

From the graph, it was clear that the highest percentage of gaming frequency was from 2 to 4 times per week. Many male students spent ‘2-4 times’ on gaming, while a majority of females tended to less than 2 times.

Over twice as many males (24%) as females (11%) preferred to play games 2-4 times during every week. In addition, the number of males who played games less than two times (10%) and more than 4 times a week...
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