Introduction
We examined projectile motion by observing a ball rolling down then leaving the ramp, thus becoming a projectile with a horizontal initial velocity. We measured the horizontal initial velocity using the photogate and computer. We measured the horizontal and vertical distances that the projectile traveled from the end of the ramp to when it hit the floor my using a meter stick to measure
Experimental SetUp
In our experiment, we used the following: ramp, photogate, steal ball, plumb bob, meter stick, and vernier caliper.
Experimental Procedure
1.At the edge of our lab table, we prepared the ramp.
2.Exactly below the launch point, we marked a point on the floor by using the plumb bob. 3.We determined the vertical distance that the ball fell (mm) from when it was launched from the ramp and fell on the floor. We then entered this in our data table. 4.We positioned a piece of paper on the floor to where the ball would land. We put the carbon paper above the paper and taped them to the floor. 5.We fixed the photogate so the ball rolled out and the light beam was blocked and unblocked. The photogate was plugged into the LabPro Dig/Sonic1 port. 6.We opened up the One Gate Timing from the Logger Pro folder. 7.We measured the diameter of the ball with the vernier caliper and recorded it in the computer so that it could calculate the ball’s launch velocity. 8.We launched the ball from a specific height from the ramp so that the ball hit the carbon paper and marked a point on the paper below. We determined the horizontal distance and measured to the nearest millimeter using a meter stick. The initial velocity of the ball after it leaves the ramp will be given by the LabPro program. 9.We repeated step 8 from various heights five different times and recorded data. 10.Calculate Theoretical yield and % difference
...ProjectileMotion
Purpose: Apply the concepts of twodimensional kinematics (projectilemotion) to predict the impact point of an object as its velocity increases.
Introduction: The most common example of an object that is moving in two dimensions is a projectile. A projectile is an object upon which the only force acting is gravity. That is to say a projectile is any object that once projected or dropped continues in motion by its own, and is influenced only by the downward force of gravity. There are a number of examples of projectiles, such as
an object dropped from rest, an object that is thrown vertically upward, and an object
which is thrown upward at an angle to the horizontal is also a projectile. Since a projectile
is an object that only has a single force acting on it, the freebody diagram of a projectile
would show only a single force acting downwards; labeled force of gravity. Regardless of
which direction a projectile is moving, the freebody diagram of the projectile is still as
depicted in the diagram at the right.
In the case of projectiles, one can use information about the initial velocity and position of a projectile to predict such things as how much time the projectile is in the air and how...
...Lebanese American University
Classical Physics
3 . ProjectileMotion
Objectives:
Students will measure the maximum height H and the range R of a projectilemotion.
They will study the effect of the shooting angle on H and R.
Material used:
4 rulers, track, metallic ball, landing track, A4 white paper, red carbon paper, timer + supply, gun
+ protractor.
Theory:
A projectile is an object upon which the only force acting is gravity. There are a variety
of examples of projectiles: an object dropped from rest is a projectile (provided that the
influence of air resistance is negligible), an object thrown vertically upwards is a
projectile (provided that the influence of air resistance is negligible), and an object
thrown upwards at an angle is also a projectile (the same assumption). A projectile is
any object, which once projected, continues its motion by its own inertia and is
influenced only by the downward force of gravity.
By definition, a projectile has only one force acting upon  the force of gravity. If there
were any other force acting upon an object, then that object would not be a projectile.
Projectiles can be launched both horizontally and vertically, and they have both
horizontal and vertical velocity and horizontal and vertical displacement.1
...
...investigation By Rex Whiticker
ProjectileMotion
Abstract:
The Project motion of a catapult being fired is varied by a range of factors that affect the path of the projectile. In this experiment, the angle of trajectory, mass of the projectile and change in initial velocity of the launch, were all factors considered in the end result to investigate the properties of projectilemotion. The purpose of the experiment was to conduct a firsthand investigation to design and analysis how angle, weight and power affect projectilemotion, collecting approximate values and recording results.
Introduction:
Parabolic motion has been studied for a long time dating all the way back to the time in which Galileo was conducting experiments. During the experiment two angles were fired at 320 and 100 at two different power levels and weights.
Galileo was the first person who accurately described projectilemotion. Because of the drawings of Niccolo Tartaglia, Galileo realized that a projectile followed a curved path which is called a parabola. The parabola had an exact mathematical shape that was acted upon two forces, vertical and horizontal. His experiments included rolling balls down a highly polished inclined plane (to lower the acceleration) and record similarities. His work showed that...
...Example ProjectileMotion Lab Report
You may not copy the exact words here in any way on a rewritten lab.
Determination on the Effect of Angle on the Range of a Projectile
Joselyn J. Todd, other science students, and even other science students
Sept. 12, 2006
Joselyn J. Todd, Example Lab, 9/12/2006
2
Introduction
Parabolic motion has been studied for a long time dating all the way back to the
time in which Galileo was conducting experiments. In this lab report, the range a
foam disk launcher shot was tested by altering the angle of trajectory followed by
measuring the range. The range that the foam disk went was measured in
centimeters and multiple shots were taken at each angle and then averaged.
Galileo was the first person who accurately described projectilemotion. Because
of the drawings of Niccolo Tartaglia, Galileo realized that a projectile followed a
curved path which is called a parabola.1 It was later found out by Galileo that the
parabola has an exact mathematical shape. Also, he stated that a projectile was
acted upon by two forces, vertical and horizontal. The vertical force was from
gravity, which pulled it to Earth at 9.8 m/s. That is why a parabola is a precise
mathematical equation.2
Observations were conducted before the experiment was started. First,
observations were made on two racquetballs, one being...
...Determining the Maximum Distance Travelled Using ProjectileMotion
November 05, 2012
Faustin Combe
Alex Gazso
Maria Henriquez
Abstract:
This experiment determined the maximum distance a projectile can travel in the best angle range by shooting a projectile at various angles then measuring the distance travelled. This experiment used a toy gun, Nerf NStrike Jolt Ex1, which was attached to a wooden structure with a uhook suspension and protractor. The toy gun was shot in variety of angles, afterward; measuring the distance it travelled from the wooden structure to the place it dropped.
Introduction:
A “projectile” is defined as an object subject only to the force of gravity and no other forces. For example, arrows, darts, and bullets are considered projectiles. Parabolic motion has been studied for a long time dating all the way back to the time in which Galileo was conducting experiments. He accurately described projectilemotion as objects in motion through air in two dimensions near the earth’s surface. The purpose of this experiment is to determine the best angle measurement that covers the farthest distance by shooting a projectile in different angles. The method used to determine the maximum distance travelled is using a wood structure with a uhook suspension attached with a protractor and a...
...
Lab #3: Initial Velocity of a Projectile 


Abhishek Samdaria 
Pd.4 and 5 

Lab #3: Initial Velocity of a Projectile
Theory:
How can we determine the initial velocity of a projectile?
Experimental Design:
The purpose behind this experiment was to determine the initial velocity of a projectile. Projection motion consists of kinematics of motion in the x and y directions. With two dimension kinematics, there are the x and y components in any given velocity. In projectilemotion, the x component has no acceleration as no outside forces are acting on it. The Y component on the other hand has gravity acting as a force.
A small ball is shot, at three various angles (30,45,60), and through the known values the initial velocity of the ball is found. As a result, the range of the project can be represented with the equation
1) R = V02g*Sin2θ , where R represents the range or Dx; the values of g and θ are known.
However, in this experiment, one main equation were used to determine the initial velocity.
1) yy0=tanθxgx22(V0cosθ)2 , where y is the trajectory of a particle in two dimensional motion, gravity is 9.81 m/s 2 , and θ is the launch angle. X is equal to the average distance launched in the x direction.
In order to determine all the components required to use the trajectory equation, a small...
...TITLE
To investigate the trajectory of a small ball as it rolls off a surface which is inclined to the horizontal.
OBJECTIVE
To investigate the trajectory of a two dimensional motion
APPARATUS & MATERIALS
Ramp
Wooden block
Pendulum bob
Plumb line
Steel ball
Wooden board
Carbon paper
Meter rule
Plasticine
SETUP
1. A ramp has been set up at the edge of a bench as shown in the Figure 41.
2. Suspend a plumline from the edge of the bench as shown in Figure 42.
3. Mount a wooden board horizontally using two clamps so that the board is situated
about the bottom of the ramp.
4. Place a sheet of blank paper on top of the board.
5. Place a piece of carbon paper on the top of the blank paper. The inkside of the
carbon paper should be facing down.
6. When a ball is released at the top of the ramp, the ball will travel through a
trajectory as shown in Figure 42.
THEORY
Let:
g =
u = speed of the ball as it leaves the ramp
k = constant
y = vertical distance (between the bottom of the ramp and the top of the board)
x = horizontal distance (between the plumline and mark on the paper)
The equation which relates to x and y is
PROCEDURE
1. Position the ball at the top of the ramp. Release the ball so that it rolls down the
ramp and onto the board below.
2. Remove the carbon paper and observe that the ball makes a small mark on the blank
paper....
...ProjectileMotion
The purpose of this lab is to study the properties of projectilemotion. From the motion of a steel ball projected horizontally, the initial velocity of the ball can be determined from the measured range. For a given initial velocity, the projectile range will be measured for various initial angles, and also calculated by applying the theory for motion with constant acceleration. For further background information, refer to the sections in your textbook on projectilemotion and motion with constant acceleration.
THEORY For a given initial velocity, v0 , and initial position, s0 ,the position of a particle, s, as a function
of time, undergoing constant acceleration, a is given by sr = sr 0 + vr 0 t + 12 ar t 2 ( 1 )
This is a vector equation and can be broken up into its x, y, and z components. Since the motion is in a plane, we need only look at the x and y components. If we neglect air resistance, the acceleration in the y direction is g, due to gravity. The acceleration in the x direction is zero. Hence, the vector equation (1) becomes two scalar equations:
If we eliminate t in Eqs.(5) we get y as a function of x. gx2
and solving for vo we get
x = x0 + v 0x t (2) y=y+v t1gt2
0 0y In terms of the angle θ, and the initial speed vo, the initial velocity components are
v0x=v0cosθand v0y=v0sinθ...