Philippine's Indigenous Games

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“LUKSONG TINIK”

Regulations of Luksong Tinik (Jump over thorns)
1. Players : Usually 3 or more Players.
2. Setting : a grassy field with lots of space to run and tumble. 3. Equipment : Grassy field
4. Pre-game :
* Assign two players to serve as the base of the tinik (thorn) by putting their right or left feet together (soles touching gradually building the tinik). * Set a starting point giving enough runway for the players to achieve a higher jump, so as not to hit the tinik. * Assign teams who will jump on the tinik first.

* A toss coin or Jack-en-poy by the two leaders determines who plays first.

“Movements”

First children decide among themselves who will play first and who will be the two who will act as the “thorns” in the game. Thorns have a very important as well as difficult task in the game. Jumpers take turns passing the levels. The jumpers form a queue and the thorns take their position.

The “thorns” (A & B) sit, facing each other with the soles of their feet touching. This is the first level that jumpers must successfully jump through without touching any of their body parts with those of the thorns’ body parts.

Next level the two thorns must adjust their distance a bit towards each other so they can comfortably and successfully create level 2, where one of “thorn A’s” foot is used as base, and another of “thorn B’s” foot as the second level above the base.

Then it is thorn A’s foot as base, thorn B’s foot as second layer of base then thorn A’s other foot as 3rd level.

Then is both A and B’s feet alternating to create level 4. Then it is all four feet plus thorn A’s hand: Level 5. A & B’s feet and one hand each: Level 6. A& B’s feet and two of A’s hands and B’s one hand: Level 7. Finally Level 8 has all four hands and feet alternating.

Successful jumpers are cleared and pass on to the next level. The group decides how many tries will be given for each attempt. For example, you get one more try. So if you were unsuccessful the first attempt, you step aside and wait till everyone has their turn jumping over the “thorns”.

After this, all the unsuccessful ones take their second attempt. If you still did not clear that level, you are out of the game and spend the remaining time watching the rest of the kids complete all the rounds. Then you are candidate for the thorns so that the thorns of the current game can take their turn as jumpers in the next game.

History and Description of Luksong Tinik

Pinoy Games: Luksong Tinik
Participants:  Three or more
The name of the game was derived from how the game is played.

Two teams with an equal number of players elect their respective leaders; the one who can jump the highest is usually appointed by the members as their leader, who is then called the “mother.”

A toss coin or Jack-en-poy by the two leaders determines who plays first. Two players serve as the base of the tinik (thorn) by putting their right or left feet together (soles touching gradually building the tinik). A starting point is set by all the players, giving enough runway for the players to achieve a higher jump, so as not to hit the tinik. Players of the other team start jumping over the tinik, followed by the other team members.

If they all successfully jump without touching any of the feet of the base players, the game is advanced to the next degree of difficulty. The base players extend their right or left hands one on top of the other (fingers spread apart to symbolize thorns). The other team continues the same jumping process until the base players have used all their feet and hands or as long as none of the jumping team members' clothes, foot or any part of the body touches the tinik. Should this happen, the jumping team's mother gets to jump to redeem the player who failed in the earlier jump. If the leader fails that jump, the teams exchange places and the game starts anew. “PIKO”

Regulations of Luksong Tinik (Jump...
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