"Those Anime Students": Foreign Language Literacy Development through Japanese Popular Culture Author(s): Natsuki Fukunaga Reviewed work(s): Source: Journal of Adolescent & Adult Literacy, Vol. 50, No. 3 (Nov., 2006), pp. 206-222 Published by: International Reading Association Stable URL: http://www.jstor.org/stable/40013700 . Accessed: 03/12/2012 14:20 Your use of the JSTOR archive indicates your acceptance of the Terms & Conditions of Use, available at . http://www.jstor.org/page/info/about/policies/terms.jsp
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instruc2004). The authorinterviewed Japanese stuas tors and Japanese a foreignlanguage(JFL) motivate teachstudentsabout and dentsin the southernUnitedStatesand reported of how the availability Japanese and popusociety, culture, language, lar culturehas changedJapaneseat teaches Fukunaga and Marshall University may studentsin the UnitedStates. I remember reading about that, thinking at becontacted Department language used to be "asmart "Manl That's not fair! I wanna play these Japanese Learning ofModern Languages, Hall Smith 751,Marshall too!" So, all of this is important because choicefor ambitious,business-minded One University, John it eventually led to this idea that I got to students" (Parker, Al) and is p. Marshall Huntington, college Drive, around the seventh grade. I got this idea now about"coolpop culture,through E-mail WV 25755,USA. if I study Japaneseand learn to read email@example.com,streetfashionand animated JapaneseI can buy these imported video movies calledanime"(Parker, A2). p. games, because, you know, you can imteacherin Manes(2005),a Japanese Moreover, these video games and then I can play them even port studentshave if, even if they haven't been translated into English. pointedout thatJFL Philadelphia, 21-year-old male Japanesemajor) learners (Sean, becomeyoungerin the past 10 years.JFL and doctors used to be businesspeople, lawyers, culwho "hada lot of knowledgeaboutJapanese Thisexcerptis froman interview with Sean(allstua "retained certaindetached ture," althoughthey dentnamesarepseudonyms), U.S.collegeundera attitudetowardit"(Manes,p. 1).Youngstudents Seandescribed how he foundthatthere graduate. to who arenow attracted Japanese the counby in werea lot morevideo gamesavailable Japanese Japanese try'spopularculturewere"absorbing exbecausetheywereimportedfromJapan. Sean's with theireyesand and customsdirectly language with Japanese video gamesbroughthim periences ears"(Manes,p. 2). The NationalSurveyof K-12 him and to anime(Japanese animation), motivated Education (Rhodes&Branaman, Foreign Language animeis a word to learnJapanese. speaking, Strictly are learners showedthat Japanese-language 1999) filmsandTV programs. forJapanese animated the fastestgrowinggroupamong studentsof less of Somedefinitions includesubcultures anime in commonlytaughtlanguages the UnitedStates. music. suchas Japanese video gamesandJapanese It is clearthatpopularculturehas affectedthe dein culturesuch as Interest Japanese learners(Fukunaga, 2000). popular mographicsof JFL with Japanese involvement Thesestudents' anime,manga(Japanese popugraphicnovels),and video gamesis...
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