Online gaming has emerged as a popular and successful source of entertainment and play for people of all ages, especially for the students. It refers to the games that are played over some forms of computer network, typically on the internet. These games are played online, in which you can connect with multiple players. It is normally platform independent, relying on the web browser and appropriate plug-in.
It is one of the best inventions that is made ever by human beings. It has the ability to link players together. It has been one of the most popular activities in entertaining for younger people. Because of this, almost everybody is into it. Its fantastic characteristic makes a lot of students become hook on it. It provides entertainment and at the same time, online socialization with different kind of people. But sometimes, it causes negative effects.
It has two kinds of impacts: the good and bad. It depends on the player itself.
Studies show that online gaming is a major source of addiction, especially to college students. Because of its ability to link multi-players together, most students become hooked on it. They keep on playing and playing because it gives them thrill until it becomes an addiction.
This research study shows how online gaming can be an addiction and its possible effects on the students.
Background of the study
For most gamers, the era of online games started with the release of the four-player game Doom in 1994. However, the very first multiplayer game was actually developed in 1969 by Rick Blomme who wrote a two-player game. Then, in 1979, Roy Trubshaw and Rich Bartle developed the first multi-user dungeon (MUD) interactive game. MUDs were role-playing computer games that run on a bulletin board system or Internet server. Through MUDs, players see textual descriptions of rooms, objects, other characters, and computer-controlled creatures in a virtual world. The introduction of MUDs saw the... [continues]
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(2010, 03). Impact of Online Gaming on the Students. StudyMode.com. Retrieved 03, 2010, from http://www.studymode.com/essays/Impact-Of-Online-Gaming-On-The-290710.html
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