Content
Preface
Introduction
Aim of the Report and Research Question
What caused the industry-wide failure in danish game development after years of success and great promise for the future?
Find possible causes
Expert ranking of causes
New signs of success is blooming in the industry. What is causing it? And what learning should we carry with us into the dawn of danish game development 2.0?
Find possible causes
Match causes of success with causes of failure
Establish recommendations for the future
Research and Data
Part 1: The Games Field
Part 1 of the thesis aims to understand what caused the industry-wide failure in danish game development over the last 10 years. A market analysis should help identify factors that could have caused the industry collapse. The findings will be ranked by industry and academic experts comparing which factor had the greatest impact on the industry.
Market Definition and Limitations
Definitions
Markets, Genres and Platforms
Other definitions
Discussion of the Indie phenomenon
Limitations
Market Analysis
The danish developers
IO, and the rest
Employment
Entrepreneurship
Market Dynamics
Increasingly hit-driven market
Consolidation of powerful publishers
Increasing scale of game development
Conditions
Funding and Conditions
Public Funding
Public Conditions
Required workforce competencies
Production
The Producer
Art
Engineering
Design
Quality Assurance Testing
Business Management
Management Creativity
IP Management
Education
Risky Business
“No one knows, whats next”
Creative Freedom, Limited Autonomy and Publicity
Intellectual Property Rights and the Internet
A Global Economy
Size and trends in the global economy
Denmark and the Scandinavian countries
Conclusion
Findings
Expert Ranking
Part 2: Case Study: The Danish Industry 2.0
Part 2 of the thesis aims to investigate what is causing the signs of new... [continues]
Preface
Introduction
Aim of the Report and Research Question
What caused the industry-wide failure in danish game development after years of success and great promise for the future?
Find possible causes
Expert ranking of causes
New signs of success is blooming in the industry. What is causing it? And what learning should we carry with us into the dawn of danish game development 2.0?
Find possible causes
Match causes of success with causes of failure
Establish recommendations for the future
Research and Data
Part 1: The Games Field
Part 1 of the thesis aims to understand what caused the industry-wide failure in danish game development over the last 10 years. A market analysis should help identify factors that could have caused the industry collapse. The findings will be ranked by industry and academic experts comparing which factor had the greatest impact on the industry.
Market Definition and Limitations
Definitions
Markets, Genres and Platforms
Other definitions
Discussion of the Indie phenomenon
Limitations
Market Analysis
The danish developers
IO, and the rest
Employment
Entrepreneurship
Market Dynamics
Increasingly hit-driven market
Consolidation of powerful publishers
Increasing scale of game development
Conditions
Funding and Conditions
Public Funding
Public Conditions
Required workforce competencies
Production
The Producer
Art
Engineering
Design
Quality Assurance Testing
Business Management
Management Creativity
IP Management
Education
Risky Business
“No one knows, whats next”
Creative Freedom, Limited Autonomy and Publicity
Intellectual Property Rights and the Internet
A Global Economy
Size and trends in the global economy
Denmark and the Scandinavian countries
Conclusion
Findings
Expert Ranking
Part 2: Case Study: The Danish Industry 2.0
Part 2 of the thesis aims to investigate what is causing the signs of new... [continues]
Cite This Essay
- APA
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(2010, 11). Games Development. StudyMode.com. Retrieved 11, 2010, from http://www.studymode.com/essays/Games-Development-470425.html
- MLA
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"Games Development" StudyMode.com. 11 2010. 11 2010 <http://www.studymode.com/essays/Games-Development-470425.html>.
- CHICAGO
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"Games Development." StudyMode.com. 11, 2010. Accessed 11, 2010. http://www.studymode.com/essays/Games-Development-470425.html.