Content

Preface

Introduction
Aim of the Report and Research Question
What caused the industry-wide failure in danish game development after years of success and great promise for the future?
Find possible causes
Expert ranking of causes
New signs of success is blooming in the industry. What is causing it? And what learning should we carry with us into the dawn of danish game development 2.0?
Find possible causes
Match causes of success with causes of failure
Establish recommendations for the future
Research and Data

Part 1: The Games Field

Part 1 of the thesis aims to understand what caused the industry-wide failure in danish game development over the last 10 years. A market analysis should help identify factors that could have caused the industry collapse. The findings will be ranked by industry and academic experts   comparing which factor had the greatest impact on the industry.

Market Definition and Limitations
Definitions
Markets, Genres and Platforms
Other definitions
Discussion of the Indie phenomenon
Limitations

Market Analysis
The danish developers
IO, and the rest

Employment

Entrepreneurship

Market Dynamics

Increasingly hit-driven market

Consolidation of powerful publishers

Increasing scale of game development

Conditions

Funding and Conditions

Public Funding

Public Conditions

Required workforce competencies

Production

The Producer

Art

Engineering

Design

Quality Assurance Testing

Business Management

Management Creativity

IP Management

Education

Risky Business

“No one knows, whats next”

Creative Freedom, Limited Autonomy and Publicity

Intellectual Property Rights and the Internet

A Global Economy

Size and trends in the global economy

Denmark and the Scandinavian countries

Conclusion

Findings

Expert Ranking

Part 2: Case Study: The Danish Industry 2.0

Part 2 of the thesis aims to investigate what is causing the signs of new... [continues]

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APA

(2010, 11). Games Development. StudyMode.com. Retrieved 11, 2010, from http://www.studymode.com/essays/Games-Development-470425.html

MLA

"Games Development" StudyMode.com. 11 2010. 11 2010 <http://www.studymode.com/essays/Games-Development-470425.html>.

CHICAGO

"Games Development." StudyMode.com. 11, 2010. Accessed 11, 2010. http://www.studymode.com/essays/Games-Development-470425.html.