Professor- Danielle Cochran
September 16th 2012
In 20th century, every human being on the earth is familiar with television, internet and other form of media. We can see the effect of these forms of the electronic media in our daily life. It is helpful to us in lot of ways. The following bibliography reveals the different aspects of electronic media.
Bissel, Tom. “Extra Lives: Why Video Games Matter” ” They Say I Say with Readings. Eds. Cathy Birkenstein, Russel Durst, Gerald Graff. New York: W.W. Norton & Company, 2012. 349-362. Tom Bissell in “Extra Lives: Why Video Games Matter” emphasize the importance of video games in our life. Tom supports his affection with the video games by telling his story with a popular video game “Fallout-3”. He also compares different modes of entertainment, like movies and novels, with video games. According to Tom, Storytelling is the most important thing for the movies, novels and video games, but video games storytelling is counterfeit. Tome states, even though the video games are frustrating sometimes but he will keep returning to this form of entertainment.
Gladwell, Malcolm. “Small Change: Why the Revolution Will Not Be Tweeted” They Say I Say with Readings. Eds. Cathy Birkenstein, Russel Durst, Gerald Graff. New York: W.W. Norton & Company, 2012. 312-328. Print. Malcolm Gladwell in his article “Small Change: Why the Revolution Will Not Be Tweeted” explains the point that why we don’t need to tweet the revolution on social media. To prove his point, he takes the example of a Black revolution from 1960. Malcolm points out, how a revolution started by four students became huge without the help of any social media. Malcolm also believes in power of social media. Any revolution can turn into bigger size, if social media is used, according to Malcolm. Malcolm states that Facebook and Twitter are tools for keeping up with the people...