Android Application Development-Backdroid

Topics: Android, Android Market, Google Pages: 18 (3600 words) Published: November 20, 2011
Software Requirements Specification


Android Application Development

Version 1.0

Prepared by

Arpit Parekh

Rakesh Bangera

Akshay Hire


Mumbai University

Revision History
|Name |Date |Reason for changes |Version | | | | | | | | | | |

1) Abstract

Android is a software stack for mobile devices that includes an operating system, middleware and key applications. Android is a software platform and operating system for mobile devices based on the Linux kernel and developed by Google. It is also a part of Open Handset Alliance. It allows developers to write managed code in a Java-like language that utilizes Google-developed Java libraries, but does not support programs developed in native code.

The unveiling of the Android platform on 5 November 2007 was announced with the founding of the Open Handset Alliance, a consortium of 34 hardware, software and telecom companies devoted to advancing open standards for mobile devices. When released in 2008, most of the Android platform will be made available under the Apache free-software and open-source license.

2) Aim and Objective

Aim of our project is to build an application for the Android Platform Mobiles.

Many people who use handheld devices, store much volatile and personalized information on the device. They are forced to synchronise this information to their Desktop or the Mainframe from time to time. This is to ensure that even if the device, being used, in some way is unable to retrieve the information stored, there is a backup handy.

Our application BackDroid helps create a backup and also place the backup file at a secure location, on the mail server specified. Our objective is to treat the data important over all the other things. Thus, we consider the worst case scenario and design the application. We intend to build a bug free, working application for the purpose specified.

3) Literature Survey

3.1 What is Android?

Android is a software stack for mobile devices that includes an operating system, middleware and key applications. The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.

3.2 Features

Application framework enabling reuse and replacement of components

Dalvik virtual machine optimized for mobile devices

Integrated browser based on the open source WebKit engine

Optimized graphics powered by a custom 2D graphics library; 3D graphics based on the OpenGL ES 1.0 specification (hardware acceleration optional)

SQLite for structured data storage

Media support for common audio, video, and still image formats (MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, GIF)

GSM Telephony (hardware dependent)

Bluetooth, EDGE, 3G, and WiFi (hardware dependent)

Camera, GPS, compass, and accelerometer (hardware dependent)

Rich development environment including a device emulator, tools for debugging, memory and performance profiling, and a plugin for the Eclipse IDE.

3.3 Application Framework

By providing an open development platform, Android offers developers the ability to build extremely rich and innovative applications. Developers are free to take advantage of the device hardware, access location information, run background services, set alarms, add notifications to the status bar, and much, much more.

Developers have full access to the same framework APIs used by the core applications. The application architecture is designed to simplify the reuse of components; any application can publish its capabilities and any...
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