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Affect of Technology in Music Industry

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Affect of Technology in Music Industry
The music industry has come a long way since those dreadful days of the mono recordings. Back then, artists, producers, and engineers didn't have as much of a choice of what equipment that would use to get their recordings done. With the advancement in technology and new innovations constantly being created in the music industry, the opportunities are endless. If you look up the definition of technology you will see the words industry and commerce, which to me just means growth and development. Technology has and will continue to influence growth and development in the music industry. With the growth of technology, the technical end of producing and engineering has become somewhat a quicker task. For example, the introduction of system real time messages synchronized drum machines, sequences and other rhythmic devices. System real time messages are dropped into the data stream as required, and have priority over other messages in order to mainstream synchronization at all times. In other advances in technology has allowed these devices to operate with timing clocks so everything does not have to be done completely be hand anymore.1 As music production and recording systems become more complex and sophisticated, the need for intuitive, easy to use controls over then became essential if they are to be used effectively. Technology has made music systems become more and more sophisticated, so the tasks involved in the successful control of these systems has become increasingly complex. Technology has also brought about a new language to go with the systems we use in the industry today. So even if you have knowledge in some of the systems but can not comprehend the language, you're only half way there. Technology has not only brought about new systems on which we make music but a whole language to go with it. There is enough terminology that goes with the applications to fill a small dictionary. In general, a common language is needed if all aspects of audio

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