Avatar
A very interesting movie called Avatar by James Cameron is what I’ll be describing and referencing to Jon Boorstin’s references to light, space and sound.
At first, the movies lighting, based on reading Boorstin’s references to light in the movie are quite standard. “If this light comes from an indentifiable source_if it comes from one direction an is explained by a bright window, say, or overhead lamp_it acts as a unifying force” page 565, Boorstin. There are highlights and shadows within many of the scenes that have human characters. There seems to be spot lights and all the other background lighting and natural lighting through windows. What is amazing in the movie is when the native characters called Navi’ are in the woods, its night time and the Marine’s Avatar can finally see the planet, you then focus on all the lights within the scene. The vines light up along the ground, plants that pulse light and the trees where all this light seems to move in a pulsing rhythm. The main and follow-up scenes are awesome, especially in 3D.
Avatar the movie has been made in both traditional 2D and also in a high definition 3D format. The 3D format really works with these movies as it expands the space of the scenes and gives the movie viewer a fuller sight of the scenes. “A cut from one shot to another not only breaks flow, it leaps us from one place to another” page 567, Boorsting. There are scenes when the Navi’ are diving off what seems like cliffs into open air and you can see down as the characters would see as they dive and grab large leaves to break their fall what seems like a very long drop. There’s a scene when the Navi’ characters are flying on native bird like creatures and dive over a cliff alongside an ocean cliff and you can see the ocean to the horizon. There are also a few scenes that show mountains that float in the air among the clouds. Avatar takes the concept of space and turns it upside down but with a realism that creates realness to the... [continues]
A very interesting movie called Avatar by James Cameron is what I’ll be describing and referencing to Jon Boorstin’s references to light, space and sound.
At first, the movies lighting, based on reading Boorstin’s references to light in the movie are quite standard. “If this light comes from an indentifiable source_if it comes from one direction an is explained by a bright window, say, or overhead lamp_it acts as a unifying force” page 565, Boorstin. There are highlights and shadows within many of the scenes that have human characters. There seems to be spot lights and all the other background lighting and natural lighting through windows. What is amazing in the movie is when the native characters called Navi’ are in the woods, its night time and the Marine’s Avatar can finally see the planet, you then focus on all the lights within the scene. The vines light up along the ground, plants that pulse light and the trees where all this light seems to move in a pulsing rhythm. The main and follow-up scenes are awesome, especially in 3D.
Avatar the movie has been made in both traditional 2D and also in a high definition 3D format. The 3D format really works with these movies as it expands the space of the scenes and gives the movie viewer a fuller sight of the scenes. “A cut from one shot to another not only breaks flow, it leaps us from one place to another” page 567, Boorsting. There are scenes when the Navi’ are diving off what seems like cliffs into open air and you can see down as the characters would see as they dive and grab large leaves to break their fall what seems like a very long drop. There’s a scene when the Navi’ characters are flying on native bird like creatures and dive over a cliff alongside an ocean cliff and you can see the ocean to the horizon. There are also a few scenes that show mountains that float in the air among the clouds. Avatar takes the concept of space and turns it upside down but with a realism that creates realness to the... [continues]
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