Still missing stuff in blue! lets work together and finish this.. also i think it would be a great idea if you saved any quiz questions to post them at the bottom of the doc for review purposes.. Introduction to Media Studies: History and Theories (including Croteau and Hoynes chapter)
Digital convergence is the combination of mediums that form a larger, more effective media type. The acronym ITTCE encompasses exactly what Digital Convergence is about. It stands for Information Technologies, Telecommunication, Consumer Electronics, and Entertainment. A good example of digital convergence is the cell phone. Originally, phones were used simply to communicate verbally. Now, it has changed and transformed into something that is used for entertainment, work, communicating, as well as many other functions. Digital Convergence is one of the main factors to the cell phone becoming the "third screen". It takes multiple functions and combines them into the same device. They say technology advances at twice the rate of anything else, so it will continue to develop change our lives much quicker than one would think. The convergence of multiple industries into one super digital industry. T.V., music, and information are now all digital and online so their industries converge into one. The advancement of the smartphone has caused these industries to converge, but the smartphone itself is an example of technological convergence.
Technological Convergence is the tendency of different technologies to evolve in the same direction in order to suit the same tasks. When there is a demand for a certain service, it is often the case that more than one technologies can be used to deliver this service. For this reason, the same service can often be delivered by many different companies using many different technologies. For instance, with media, fiber optic cables, telephone wires, and wireless radio technologies have all evolved to deliver the same service, the internet. Technological convergence is the trend of technologies to merge into new technologies that bring together a myriad of media. While historically, technology handled one medium or accomplished one or two tasks, through technological convergence, devices are now able to present and interact with a wide array of media. In the past, for example, each entertainment medium had to be played on a specific device. Video was played on a television by using a video player of some sort, music was played on a tape deck or compact disc player, radio was played on an AM/FM tuner, and video games were played through a console of some sort. Similarly, different communication media used their own technologies. Voice conversation was carried on using a telephone, video communication briefly used high-end video phones, facsimile copies used fax machines, and e-mail used a computer.
Economic Convergence is the assertion that all the economies in an interconnected global trade network are coming closer and closer together in terms of per capita incomes. What this means is that developing nations' economies are growing much, much faster than those of developed nations, because they are "catching up." In real terms, this means that various industries in developing countries (especially in Asia and South America) will be (or already are) competitors with American producers much faster than expected. As far as media goes, this includes film, television, and music production.
The idea of convergence in economics (also sometimes known as the catch-up effect) is the hypothesis that poorer economies' per capita incomes will tend to grow at faster rates than richer economies. As a result, all economies should eventually converge in terms of per capita income. Developing countries have the potential to grow at a faster rate than developed countries because diminishing returns (in...